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Improbable results!!!!

Posted: Fri Mar 25, 2011 9:23 pm
by Jonesy1760
Anyone else gotten some really improbable combat results???? Like losing a kingtiger to artillery??? or not getting a hit on a tank at one square range with your tank while you are stationary??? or losing your tank to an enemy tank while it was moving at 6 squares away???

Posted: Fri Mar 25, 2011 10:04 pm
by PirateJock_Wargamer
Hi Jonesy

Have you had a look at this thread about unexpected results and the 'hot or cold' effect ... viewtopic.php?t=19128

Cheers

p.s. I've sent you a PM about a return match if you want it :twisted:

Sure... I will play you in anything BA...

Posted: Fri Mar 25, 2011 10:35 pm
by Jonesy1760
A lot of talk but I did not understand much of the conversation....to many stats and numbers and percentages...
I prefer plain english.

Posted: Fri Mar 25, 2011 11:39 pm
by PirateJock_Wargamer
Okey dokey ...
  • Fire from a good position - at target's rear or side - with a good AP weapon and you increase the chance of (i) hitting the target and (ii) getting a kill :D
  • Fire from a bad position - at target's front armour - with a poor AP weapon and you have a low chance of hitting and an even lower chance of getting a kill :(
  • Lady Luck plays it's part ... sometimes you kill sometimes you don't :roll:
  • The game scripts work the way they are supposed to
Cheers

Yes...I agree....

Posted: Sat Mar 26, 2011 12:33 am
by Jonesy1760
I have been playing WWII armor games of all different kind for the last 40 years...I have a degree in Military History..and even drove M-60s in our armed forces..and designed wargames. I love this game but wish they would fix a few things...Way too many odd results...Maybe with the new 1.6 upgrade we have been promised