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Developers Diary part 2

Posted: Tue Mar 22, 2011 9:38 pm
by Anraz
Developers Diary Part 2
For a very long time we were trying to figure out how to manage naval part of the game and make it fun for a player. We have decided that, as in a real life, fleet management should differ a lot from managing land units, which move over the hexes. It took many days to realize that putting individual ships or fleets on just a single hex would be a step back.
Whole text http://www.wargamer.com/article/2997/ti ... ary-part-2