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Chance to rally when seeing an enemy break
Posted: Tue Mar 22, 2011 5:06 pm
by Baluchi
Like the title says would it be good idea to introduce the chance for friendly battlegroups to test to improve their cohesion on seeing an enemy battlegroup break? It could work in the same way as when battlegroups see friendly battlegroups break, everybody gets to test if within 3MUs.
Scott.
Posted: Tue Mar 22, 2011 8:54 pm
by hazelbark
To what end?
I mean its fun. But it also means when you win you start winning bigger.
Posted: Tue Mar 22, 2011 9:22 pm
by philqw78
I would have thought your cohesion increasing ny a level if your opponents broke would be better. I have had a few fragged BG pursue to their death.
Posted: Tue Mar 22, 2011 11:35 pm
by hazelbark
philqw78 wrote:I would have thought your cohesion increasing ny a level if your opponents broke would be better. I have had a few fragged BG pursue to their death.
Me too. But isn't that also historical?
Posted: Fri Mar 25, 2011 12:24 am
by Polkovnik
If anything, I think it should be the opposite, at least for mounted troops breaking an enemy BG. I think they should suffer a loss of cohesion as they pursue the enemy routers.
Posted: Fri Mar 25, 2011 12:55 am
by ottomanmjm
Polkovnik wrote:If anything, I think it should be the opposite, at least for mounted troops breaking an enemy BG. I think they should suffer a loss of cohesion as they pursue the enemy routers.
I agree, any steady BG that routs an opponent and pursues should drop to disrupted. When they pass a CMT to stop pursuing or when the routers outdistance pursuit then they can test to bolster.
This would encourage 2nd lines, as if the friends to your front rout through you causing you to drop a cohesion level then you still have a chance of taking on the pursuers as they will be disrupted as well. I also think that should be able to block friendly routers or have a chance not to drop a cohesion level when burst through by routers but that is a different topic.
Posted: Fri Mar 25, 2011 1:46 am
by Strategos69
Polkovnik wrote:If anything, I think it should be the opposite, at least for mounted troops breaking an enemy BG. I think they should suffer a loss of cohesion as they pursue the enemy routers.
I would say that they would be disordered rather than disrupted. When the pursuit is halted the troops would regain their order.
Posted: Sun Mar 27, 2011 9:22 pm
by azrael86
ottomanmjm wrote:Polkovnik wrote:If anything, I think it should be the opposite, at least for mounted troops breaking an enemy BG. I think they should suffer a loss of cohesion as they pursue the enemy routers.
I agree, any steady BG that routs an opponent and pursues should drop to disrupted. When they pass a CMT to stop pursuing or when the routers outdistance pursuit then they can test to bolster.
You are ignoring troops who don't pursue (the chance to test to bolster would seem fair, presuming they have routed or destroyed all opponents).