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Trick for speeding up combat

Posted: Fri Feb 02, 2007 10:23 am
by hammy
I don't know if other people have done this but it is something that Alan started doing in our game last night (report later).

When testing after shooting or a melee you have to roll 2 dice for a CT and 1 die for possible casualties. Alan simply rolled two dice of one colour and one of a different colour. It nearly halves the number of die rolls after a combat and genrally means you don't forget to roll the casualty dice.

It worked well for us, what do others think?

Hammy

Posted: Fri Feb 02, 2007 10:38 am
by shall
A good idea. I shall try it next time I play.

Si

Posted: Wed Feb 21, 2007 10:46 am
by hammy
Has anybody else tried this method yet?

I find it very good.

Posted: Wed Feb 21, 2007 10:51 am
by shall
I'm doing it all the time now. It is good

Si