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it was time to have some news

Posted: Thu Feb 01, 2007 7:51 pm
by micron
As i say in a earlier topic ,i was impatient to have more information about the game.
When you not participate in the game development and you have to wait for more details, the time seem long ,very long.
Today i had the good surprise to read the first battle report and learn a little about the rules ( it was time ).
Really a good idea !!!
But would it be possible to have more details about the mechanism of the rules in certain circumstance , explain some critical combat or tactical details for a better understanding .
Thank for all who made the effort to bring some news.

ps:sorry for my bad english

Re: it was time to have some news

Posted: Fri Feb 02, 2007 1:54 am
by Redpossum
micron wrote:As i say in a earlier topic ,i was impatient to have more information about the game.
When you not participate in the game development and you have to wait for more details, the time seem long ,very long.
Today i had the good surprise to read the first battle report and learn a little about the rules ( it was time ).
Really a good idea !!!
But would it be possible to have more details about the mechanism of the rules in certain circumstance , explain some critical combat or tactical details for a better understanding .
Thank for all who made the effort to bring some news.

ps:sorry for my bad english
Dude, your english is fine. You communicate well enough to make it clear what you are saying, which is more than I can say for many native speakers :)

Now, where did you read this battle report?

Posted: Fri Feb 02, 2007 5:24 am
by micron
the battle report is in the topic name visigoth in usk , we have one battle again medieval english and one again early imperial roman.