Virgins at Usk
Posted: Mon Jan 29, 2007 5:07 pm
A title to grab your attention!!
Up until a week ago, Nigel Phillips & I were happily planning to DBM Usk, but Richard needed another AoW pair so asked if we'd like to switch. On the basis that I'd played one exploratory game and Nigel hadn't received his rules at that point we thought "yeah, we're up for it".
Our objective for the weekend was to learn the rules and see if we liked them. We were able to try out some combat situations to see if the rules reflected what we'd expect to happen based on our understanding of history.
How would warband (sorry average undrilled impact foot!!) fare against elephants - a fight we'd expect to lose and we did.
What's it like facing off against bow armed armoured cavalry. Yes they shot us up, disordered us and charged in to finish us off. Great, now can use the historic Sassanid tactic of Clibinarii softening up the target with bowfire for the cataphracts to charge in and finish them off. This does beg the question though as to why the Sassanids felt the need to have cataphracts for this role? Under AoW Tom BS' Ghaznavid mounted bow armed HC were happy to charge in themselves and finish the job - are the rules not reflecting a wariness of bow armed cavalry to charge home, even into disorganised foot?
How would warband fare charging pikes frontally - we'd expect to lose and we did.
Can warband stand up to longbow - yes and can beat them once they've got into hand-to-hand.
In three battles my warband destroyed three battle lines of spearmen - disorder them in the impact phase and then with superior numbers in the melee phase, chop them into little pieces. Very satisfying, but I did wonder if these victories were too easy (Terry you know what I mean)!! I certainly would be wary about fielding Sp. I believe that impact foot should usually defeat spear but the combats ought to last longer.
How would superior protected lance armed cavalry fare against knights? We were crushed and our general killed!
How would warband fare against knights - honours even, we lost a BG but (helped by favourable dice) we destroyed a chivalric BG.
I do like the double rout moves if a pursuing BG remains in contact even if it meant Ghaznavid elephants smashing into my lancers (yes ouch). This surging hole in your line when things go wrong is also a feature of Fire & Fury and feels right historically.
I was impressed by the speed of movement and the frequency & intensity of combat in all four games. I generally roll respectable combat dice but specialise in crap PiP rolls. It was good not to have the frustration of wanting to carry out a plan but not having the PiPs to do so.
None of our four games disuaded me from the view that light bow armed foot are a bit too good, especially at bullying light horse.
I still believe that there should be a class of general heading up loyal troops (companions/huscarls) eg Alexander, Belisarius etc who should only move in the movement phase but should have extra combat dice to represent the elan of these picked trained troops.
All in all, I thoroughly enjoyed playing the rules and had excellent fun - I'm a convert and will be happy to proselytise AoW especially among the Warhammer players that Peterbourough is infested with.
On behalf of Nigel & I many thanks to the writers and Slitherine - it's so much better when learning the rules to have experts to hand to ask questions (apologies Richard for all the damn fool ones from me!)
Up until a week ago, Nigel Phillips & I were happily planning to DBM Usk, but Richard needed another AoW pair so asked if we'd like to switch. On the basis that I'd played one exploratory game and Nigel hadn't received his rules at that point we thought "yeah, we're up for it".
Our objective for the weekend was to learn the rules and see if we liked them. We were able to try out some combat situations to see if the rules reflected what we'd expect to happen based on our understanding of history.
How would warband (sorry average undrilled impact foot!!) fare against elephants - a fight we'd expect to lose and we did.
What's it like facing off against bow armed armoured cavalry. Yes they shot us up, disordered us and charged in to finish us off. Great, now can use the historic Sassanid tactic of Clibinarii softening up the target with bowfire for the cataphracts to charge in and finish them off. This does beg the question though as to why the Sassanids felt the need to have cataphracts for this role? Under AoW Tom BS' Ghaznavid mounted bow armed HC were happy to charge in themselves and finish the job - are the rules not reflecting a wariness of bow armed cavalry to charge home, even into disorganised foot?
How would warband fare charging pikes frontally - we'd expect to lose and we did.
Can warband stand up to longbow - yes and can beat them once they've got into hand-to-hand.
In three battles my warband destroyed three battle lines of spearmen - disorder them in the impact phase and then with superior numbers in the melee phase, chop them into little pieces. Very satisfying, but I did wonder if these victories were too easy (Terry you know what I mean)!! I certainly would be wary about fielding Sp. I believe that impact foot should usually defeat spear but the combats ought to last longer.
How would superior protected lance armed cavalry fare against knights? We were crushed and our general killed!
How would warband fare against knights - honours even, we lost a BG but (helped by favourable dice) we destroyed a chivalric BG.
I do like the double rout moves if a pursuing BG remains in contact even if it meant Ghaznavid elephants smashing into my lancers (yes ouch). This surging hole in your line when things go wrong is also a feature of Fire & Fury and feels right historically.
I was impressed by the speed of movement and the frequency & intensity of combat in all four games. I generally roll respectable combat dice but specialise in crap PiP rolls. It was good not to have the frustration of wanting to carry out a plan but not having the PiPs to do so.
None of our four games disuaded me from the view that light bow armed foot are a bit too good, especially at bullying light horse.
I still believe that there should be a class of general heading up loyal troops (companions/huscarls) eg Alexander, Belisarius etc who should only move in the movement phase but should have extra combat dice to represent the elan of these picked trained troops.
All in all, I thoroughly enjoyed playing the rules and had excellent fun - I'm a convert and will be happy to proselytise AoW especially among the Warhammer players that Peterbourough is infested with.
On behalf of Nigel & I many thanks to the writers and Slitherine - it's so much better when learning the rules to have experts to hand to ask questions (apologies Richard for all the damn fool ones from me!)