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Rally tests

Posted: Mon Jan 29, 2007 8:48 am
by list_lurker
While it was brought up during the de-brief. In our last game we did have lots of examples where a rally tests were allowed in a big complex combats and it was difficult to remember after the event who won/lost and who dropped in the bound (and therefore couldn't test to rally)

Is there going to be thought on this?

Simon

Posted: Mon Jan 29, 2007 3:08 pm
by shall
Yes there is, as with all of the 30+ ideas that were floated in total.

It is at first galnce much simpler to let everyone test immediately. It would however slow the decline of troops down so slow the game results down - we would therefore need to recalibrate in some way. Its always the side effects that are an issue.

More after we have kicked things around

Si