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A question of diplomacy

Posted: Fri Jan 19, 2007 12:33 am
by joseph_kerr
I know i can do all sorts of nasty things to other nations by way of diplomat. What i am wondering now is if the AI can do the same sort of things?

Posted: Fri Jan 19, 2007 1:17 am
by Redpossum
Yes, it can, but very seldom does.

I have on a very few occasions had something like -

"A terrible fire in the lumber yard has destroyed much of our stockpiled wood. We suspect arson."

or

"Bold robbers have stolen much of out stockpiled gold. We suspect an inside job."

Posted: Fri Jan 19, 2007 1:23 am
by joseph_kerr
Is that enemy diplomats doing that? I thought those were random events.

Posted: Fri Jan 19, 2007 5:18 am
by Redpossum
Well, those correspond fairly closely to intel ops the player can attempt. And when they've happened to me, I could always find a diplomat from a state that hated me to blame it on. The final clincher would be a careful search of the random events files.

I make it a practice to keep an eye on diplomats at my court. If I see one from a state that hates me, I ask him to leave.

Posted: Fri Jan 19, 2007 4:02 pm
by joseph_kerr
// Fire in the stockpile
SET chanceOfEvent Rnd % 10000
IF ( chanceOfEvent < 4 )
{
SET scaleOfEvent ( -1 * ( Rnd % 40 ) ) + 10
ADDTOSTOCKPILE PlayerSide 7 -10 scaleOfEvent
ADDTOSTOCKPILE clientSide 7 -10 scaleOfEvent
SHOWMESSAGE 14 14

There are also others in the random events file for bandits, thieves etc. I would think if the enemy diplomats were doing it there would be no warning about it to alert you if they are successful. On the other hand you have to think they would also fail in their tasks given how easy it is for even the most advanced diplomat to fail even the easiest task. Unless no screen pops up warning about what they did, your diplomacy just suffers from the failure, i have to admit i'm not the best at checking my diplomacy screen that carefully.

I have no idea where to look in the files to see if the AI can perform diplomatic missions against me so i just thought i'd ask here.