Magnificent Game
Posted: Mon Jan 17, 2011 11:14 pm
I have the download and am playing in the USA. I've been playing about a week now and think I have the hang of it. Yes, yes, the cut scenes from the History channel appear in washed-out color and add little to the game itself (still the history is there)---but the meat man, the meat IS tasty !!!
The AI is not all that terrific (when is any AI w/o advantage built in capable of matching wits?). This is one wonderful medieval combat simulation...beats the pants off the competition (who would that be?) and has none of that silly "build-this-to-get-that" tech advancement; although, to be fair, you do have to win scenarios to get better weapons and armor that could be available out of the gate.
The manual is sub-par in that it barely describes battle cards and unit upgrades, but it can get you started. Problems arise for specifics. For example: some of the cards don't seem to be playable even after they are available--why??? (maybe certain conditions need to be met, but I don't know). As your units gain experience you can choose new skill and tactics for each, however once chosen those tactics/skills appear in your unit's bar colored grey, red, or blue...why??? I don't know, the docs don't tell me; I am guessing that the red ones are probably active, the blue passive, and the grey not applicable or something. And a great many of the tactics would seem to be applicable to a single man engaged in royal tournament (still that's cool right).
The graphics are excellent, the music likewise, and the general atmosphere just right. One can not build an army merely going from battle to battle, side roads must be taken, wagons plundered, villages pillaged and the country burned for ultimate success.
The AI is not all that terrific (when is any AI w/o advantage built in capable of matching wits?). This is one wonderful medieval combat simulation...beats the pants off the competition (who would that be?) and has none of that silly "build-this-to-get-that" tech advancement; although, to be fair, you do have to win scenarios to get better weapons and armor that could be available out of the gate.
The manual is sub-par in that it barely describes battle cards and unit upgrades, but it can get you started. Problems arise for specifics. For example: some of the cards don't seem to be playable even after they are available--why??? (maybe certain conditions need to be met, but I don't know). As your units gain experience you can choose new skill and tactics for each, however once chosen those tactics/skills appear in your unit's bar colored grey, red, or blue...why??? I don't know, the docs don't tell me; I am guessing that the red ones are probably active, the blue passive, and the grey not applicable or something. And a great many of the tactics would seem to be applicable to a single man engaged in royal tournament (still that's cool right).
The graphics are excellent, the music likewise, and the general atmosphere just right. One can not build an army merely going from battle to battle, side roads must be taken, wagons plundered, villages pillaged and the country burned for ultimate success.