First reading (well, almost)
Posted: Mon Jan 08, 2007 7:43 pm
Hi all,
I've just been granted access to the forum, having been accepted onto the beta program last week. I received the rules (v4.04, army lists v 1.09, reference sheets v 4.09) a few days ago, and so these are my (almost) first impressions...having only just gained access to the forum, and having had the rules for a week or so, I've actually read through them few times now.
Firstly, a very brief backgrounder.
I come at this with about 15 year??™s experience of Warhammer Fantasy, spread over the 23 years since its first publication. Also, I've been reading the DBM rules on the odd occasion, for about 18 months. I've now watched three games, and participated in two. I like it, but it baffles.
So.
My very first thought on flicking through the rules was 'thank god for tables'. And I wasn't disappointed. My big gripe with DBM is the unnecessary attempt to describe all of the tabular information in words, rather than simply constructing tables. AoW is immediately much more tractable, just from this fact alone.
I also found the text to be clear enough to provide a clear understanding, without being too terse or too verbose.
My only slight gripe was that after reading the first three 'Quick...' sections (Setup, Terrain Placement, Deployment), I felt slightly disoriented then dropping straight into 'Playing the Game'. I personally would have liked some information about troop types and organisation, and the role of generals before getting into the mechanics. I can't provide a reference (I'll do a more detailed report in a day or so), but I seem to recall that the first time I encountered the concept of generals being IC, FC or TC, I had no idea what it meant, and had to wait till I had read more before it made sense. Of course, I may have turned a page whilst dozing!
Perhaps the most telling summary is that with DBM, it took me a year to decide that I need to find someone who already knew the rules, and then I felt I need to watch three games before trying it out myself. Even then, I've only played two games of doubles, and still would not feel confident to play on my own (and certainly not against another newcomer).
In contrast Syd, Graham (co-beta testers, almost identical backgrounds) and I are going to play our first game of AoW tomorrow, and feel quite comfortable doing so!
I've just been granted access to the forum, having been accepted onto the beta program last week. I received the rules (v4.04, army lists v 1.09, reference sheets v 4.09) a few days ago, and so these are my (almost) first impressions...having only just gained access to the forum, and having had the rules for a week or so, I've actually read through them few times now.
Firstly, a very brief backgrounder.
I come at this with about 15 year??™s experience of Warhammer Fantasy, spread over the 23 years since its first publication. Also, I've been reading the DBM rules on the odd occasion, for about 18 months. I've now watched three games, and participated in two. I like it, but it baffles.
So.
My very first thought on flicking through the rules was 'thank god for tables'. And I wasn't disappointed. My big gripe with DBM is the unnecessary attempt to describe all of the tabular information in words, rather than simply constructing tables. AoW is immediately much more tractable, just from this fact alone.
I also found the text to be clear enough to provide a clear understanding, without being too terse or too verbose.
My only slight gripe was that after reading the first three 'Quick...' sections (Setup, Terrain Placement, Deployment), I felt slightly disoriented then dropping straight into 'Playing the Game'. I personally would have liked some information about troop types and organisation, and the role of generals before getting into the mechanics. I can't provide a reference (I'll do a more detailed report in a day or so), but I seem to recall that the first time I encountered the concept of generals being IC, FC or TC, I had no idea what it meant, and had to wait till I had read more before it made sense. Of course, I may have turned a page whilst dozing!
Perhaps the most telling summary is that with DBM, it took me a year to decide that I need to find someone who already knew the rules, and then I felt I need to watch three games before trying it out myself. Even then, I've only played two games of doubles, and still would not feel confident to play on my own (and certainly not against another newcomer).
In contrast Syd, Graham (co-beta testers, almost identical backgrounds) and I are going to play our first game of AoW tomorrow, and feel quite comfortable doing so!