out of bonds exception
Posted: Sun Dec 19, 2010 7:09 pm
This out of bonds exception happened when I saved a SaS DAG scenario vs AI opponent.
Cheers
OutOfBoundsException
1.4.0 2010 11 23 win
{}
gamestate.s.AncientsStateImp.ancientsUnits o gamestate.s.AncientsUnit o gamestate.s.AncientsStateImp i4
uiplayer.s.AncientsCounter.ReclaimUnitImageMemory A1o uiplayer.Counter
uiplayer.s.mapedit.MapEditWindowImp.LoadGame o uiplayer.s.mapedit.MapEditWindowImp o gamefixed.FGame A1o uiplayer.HexDisplay A1o uiplayer.Counter o uiplayer.HexLayerStack
uiplayer.UIImp.LoadScenarioForEditing o uiplayer.UIImp
gameinstance.Program.EditScenario o gameinstance.Program o gameinstance.GameModule
uiplayer.s.mapedit.LoadScenarioWindow.LoadScenario o uiplayer.s.mapedit.LoadScenarioWindow s
uiplayer.s.mapedit.LoadScenarioWindow.blnHandleCommand b o uiplayer.s.mapedit.LoadScenarioWindow o uiplayer.Command
uiplayer.htk.GraphicsArea.blnHandleCommand b o uiplayer.htk.GraphicsArea o uiplayer.Command
uiplayer.Command.Dispatch o uiplayer.Command
uiplayer.Command.Enqueue o uiplayer.Command
uiplayer.Command.ParseAndEnqueue s
uiplayer.htk.TButtonImp.MouseUp o uiplayer.htk.TButtonImp i4i4
uiplayer.htk.TWindowImp.MouseUp o uiplayer.htk.TWindowImp i4i4
uiplayer.htk.GraphicsArea.Event MouseUp o uiplayer.htk.GraphicsArea i4i4
Delegate.Invoke
Application. CallFunctionWithExceptionHandling o Application p
Main
main
Cheers
OutOfBoundsException
1.4.0 2010 11 23 win
{}
gamestate.s.AncientsStateImp.ancientsUnits o gamestate.s.AncientsUnit o gamestate.s.AncientsStateImp i4
uiplayer.s.AncientsCounter.ReclaimUnitImageMemory A1o uiplayer.Counter
uiplayer.s.mapedit.MapEditWindowImp.LoadGame o uiplayer.s.mapedit.MapEditWindowImp o gamefixed.FGame A1o uiplayer.HexDisplay A1o uiplayer.Counter o uiplayer.HexLayerStack
uiplayer.UIImp.LoadScenarioForEditing o uiplayer.UIImp
gameinstance.Program.EditScenario o gameinstance.Program o gameinstance.GameModule
uiplayer.s.mapedit.LoadScenarioWindow.LoadScenario o uiplayer.s.mapedit.LoadScenarioWindow s
uiplayer.s.mapedit.LoadScenarioWindow.blnHandleCommand b o uiplayer.s.mapedit.LoadScenarioWindow o uiplayer.Command
uiplayer.htk.GraphicsArea.blnHandleCommand b o uiplayer.htk.GraphicsArea o uiplayer.Command
uiplayer.Command.Dispatch o uiplayer.Command
uiplayer.Command.Enqueue o uiplayer.Command
uiplayer.Command.ParseAndEnqueue s
uiplayer.htk.TButtonImp.MouseUp o uiplayer.htk.TButtonImp i4i4
uiplayer.htk.TWindowImp.MouseUp o uiplayer.htk.TWindowImp i4i4
uiplayer.htk.GraphicsArea.Event MouseUp o uiplayer.htk.GraphicsArea i4i4
Delegate.Invoke
Application. CallFunctionWithExceptionHandling o Application p
Main
main