Commander's real effects
Posted: Thu Dec 09, 2010 3:20 am
Although some of this was discussed to some extent in other threads, I thought I would share my observation here. The effect of commanders on cohesion tests and rallying is not exactly as described in the rules. Specifically for melee and impact combat the unit must be adjacent to give a +1 on the cohesion role (same for all levels). However, for rallying the command radius is used and inspired leaders do give a +2. This is essentially opposite of what it says in the rules. For misslie combat cohesion tests are as described (radius is used and +2 for inspired).
Hope this is helpful.
Hope this is helpful.