Ability to cheat on multiplayer - serious flaw?
Posted: Tue Dec 07, 2010 6:10 pm
Hi,
I found this out when my internet connection died just before I finished a turn.
I got fed up and quit the program (ba.exe) using task manager, because the game was stuck on the uploading phase.
When I got back to the game however, I was able to start again from the beginning of my turn. Everything was the same, except I know exactly where my opponents key units were! And all dice rolls were reset (unfortunately, I had a few good rolls on the turn that was deleted!)
You can also upload to finish the turn later, and then go back to the game to retry everything from that point. (e.g. if you get a good roll, save the game and use that as a continue point)
I think this is a serious flaw which can be easily and heavily be abused! Although I personally wont be using it again because I dislike cheating, I can see how it may skew everyone's enjoyment of the game if a few people find out about it.
I suppose you could fix it by having all moves immediately saved to an encrypted file (which must remain unchanged in order to continue that particular game)
Anyway, I hope this doesn't cause too many problems in the BA community, it's an excellent game but it would be a shame if it were easy to cheat on MP!
Over and out!
I found this out when my internet connection died just before I finished a turn.
I got fed up and quit the program (ba.exe) using task manager, because the game was stuck on the uploading phase.
When I got back to the game however, I was able to start again from the beginning of my turn. Everything was the same, except I know exactly where my opponents key units were! And all dice rolls were reset (unfortunately, I had a few good rolls on the turn that was deleted!)
You can also upload to finish the turn later, and then go back to the game to retry everything from that point. (e.g. if you get a good roll, save the game and use that as a continue point)
I think this is a serious flaw which can be easily and heavily be abused! Although I personally wont be using it again because I dislike cheating, I can see how it may skew everyone's enjoyment of the game if a few people find out about it.
I suppose you could fix it by having all moves immediately saved to an encrypted file (which must remain unchanged in order to continue that particular game)
Anyway, I hope this doesn't cause too many problems in the BA community, it's an excellent game but it would be a shame if it were easy to cheat on MP!
Over and out!