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Game broke itself

Posted: Thu Nov 25, 2010 1:46 am
by Monsterizer
CPU String: GenuineIntel
Stepping ID = 13
Model = 15
Family = 6
CLFLUSH cache line size = 64
APIC Physical ID = 1
CPU Brand String: Intel(R) Pentium(R) Dual CPU E2200 @ 2.20GHz
Cache Size = 1024K
UNKNOWN TAGS IN: Config\system.txt
Unknown Tag: MOVIEMODE
Unknown Tag: DYNAMICENV
Unknown Tag: LAYOUTKILLSENEMYX,
END: Config\system.txt
Found DirectX Version Number: 4.09.00.0904
Creating Device.....
MonkeyInitStart
MonkeyInitStart Is Windowed
MIS: Found DD
MIS: IsHW
MIS: SetCoop
MIS: Done Init 3D Device
MIS: SDRS
MIS: Tex Enum
MIS: Init Decal Render
INITIAL LOAD 610
######## EXCEPTION: 0xC0000005 at address: 0x00446685
d:\games\Battlefield Academy\Battlefield Academy;D:\Games\Battlefield Academy\Battlefield Academy;C:\WINDOWS
CObjectManager::LoadObjectsFrom
c:\dev\bbc\legion2\objectmanager.cpp(186) : +21 bytes (CObjectManager::LoadObjectsFrom) 0
CObjectManager::LoadObjects
c:\dev\bbc\legion2\objectmanager.cpp(127) : +0 bytes (CObjectManager::LoadObjects) 0
CObjectManager::CObjectManager
c:\dev\bbc\legion2\objectmanager.cpp(33) : +0 bytes (CObjectManager::CObjectManager) 0
CGame::CGame
c:\dev\bbc\legion2\game.cpp(166) : +31 bytes (CGame::CGame) 0
StartApp
c:\dev\bbc\legion2\system.cpp(398) : +46 bytes (StartApp) 0
EntryPoint
c:\dev\bbc\legion2\system.cpp(649) : +5 bytes (EntryPoint) 0
WinMain
c:\dev\bbc\legion2\platform_windows.cpp(433) : +30 bytes (WinMain) 0
WinMainCRTStartup
f:\vs70builds\3077\vc\crtbld\crt\src\crtexe.c(390) : +27 bytes (WinMainCRTStartup) 0
RegisterWaitForInputIdle

I can't run the game anymore, at game launch in loading screen it stops and tells me about an error.

Posted: Thu Nov 25, 2010 9:31 am
by IainMcNeil
Sorry you are having problems. When exactly did this start happening? What had you done just before it stopped working? What do you see before this error appears?

Can you also tell us your system specs.

Posted: Thu Nov 25, 2010 5:28 pm
by Monsterizer
Did nothing, really.

I was playing minecraft at the same time I don't know if Minecrafts javacode has something to do with it.
Basically Game stops at launch loading screen and gives me Unhandled exception error.

Dualcore 2.2ghz Intel
Gforce 7600 GT
2gig DDR1

Posted: Thu Nov 25, 2010 5:54 pm
by pipfromslitherine
Very odd. It looks like one of the object files has gotten corrupted or something. A reinstall should fix it I would think, but no idea how it might happen.

Cheers

Pip