Basic How To's
Posted: Thu Oct 28, 2010 10:59 pm
Wonderful game, finally can perhaps retire Eric Young's Squad Assault!
My interest is really in creating scenarios. Nothing too complicated, but I am having trouble and can't seem to figure out some basics. Are there some more in depth tutorials or posts somewhere that will show me some AI instruction to make a scenario where the AI will attempt to capture three or so neutral flags?
I can place units, use the new UI flag placement tool, but Im getting some odd AI behavior such as only one squad attempting to capture it.
I can also sort of get some units to go after a "Point #1" but then some units don't, even if I set their movement to go after it. For example, on the AI's turn, I can see some units use their movement points but others have some long number with a "-" sign in front and I cross the map to find they are the ones not moving.
Anyway, if I could just make a map with three flags that need capturing, I would be in WW2 heaven.
The scripting bit makes me want to curl up in a corner and hide, but it seems like the new editor UI flag tool should do exactly what I need.
Thanks for making this game!
My interest is really in creating scenarios. Nothing too complicated, but I am having trouble and can't seem to figure out some basics. Are there some more in depth tutorials or posts somewhere that will show me some AI instruction to make a scenario where the AI will attempt to capture three or so neutral flags?
I can place units, use the new UI flag placement tool, but Im getting some odd AI behavior such as only one squad attempting to capture it.
I can also sort of get some units to go after a "Point #1" but then some units don't, even if I set their movement to go after it. For example, on the AI's turn, I can see some units use their movement points but others have some long number with a "-" sign in front and I cross the map to find they are the ones not moving.
Anyway, if I could just make a map with three flags that need capturing, I would be in WW2 heaven.
The scripting bit makes me want to curl up in a corner and hide, but it seems like the new editor UI flag tool should do exactly what I need.
Thanks for making this game!