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Question about Bocage village.

Posted: Tue Oct 12, 2010 3:02 pm
by CharlyG
I'm actually playing the "Bocage Village" multiplayer scenario. There is no timer, so when is the end of this one ?
Congratulations for your game, it's very fun. I hope some supplement in the future.

Posted: Tue Oct 12, 2010 4:33 pm
by cccbss
no timer game will end when you kill all enemy or them surrender

Posted: Tue Oct 12, 2010 4:45 pm
by CharlyG
Thank you for the answer. But it seems difficult to win for each side when only some rare units are alive and all armor units are wrecked.

Posted: Tue Oct 12, 2010 5:03 pm
by PirateJock_Wargamer
If it's Beta 2 Bocage Village there are 2 possible victory conditions:

1 - there is a turn limit of 30 - meaning each side has 15 turns - at which point the number of flags held by each side is counted. If one side has more then they win. If the flags are equal the game continues until one side has more flags.

2 - at any point in the game, if all enemy units are destroyed you win.

Posted: Tue Oct 12, 2010 6:10 pm
by CharlyG
No it's not the beta 2 scenario. Its a good idea to take points with flags because in the normal version my opponent and me have some problems to conclude the scenario and each side doesn't want to surrender.

Posted: Wed Oct 13, 2010 11:24 am
by PirateJock_Wargamer
Anybody know where the original Bocage Village - and some of the other MP scenarios for that matter - get their victory conditions and other script parameters from? There isn't a .BSF file in the folder; this is the multiplayer folder set up within the core game files. Is there a default scenario .BSF file?

Cheers

Posted: Wed Oct 13, 2010 11:35 am
by IainMcNeil
The old MP maps had no victory conditions so it was a fight to the death.

Posted: Wed Oct 13, 2010 2:46 pm
by PirateJock_Wargamer
iainmcneil wrote:The old MP maps had no victory conditions so it was a fight to the death.
How quaint :D
CharlyG wrote:No it's not the beta 2 scenario. Its a good idea to take points with flags because in the normal version my opponent and me have some problems to conclude the scenario and each side doesn't want to surrender.
Looks like one of you will have to bite the bullet and surrender ... unless you want to play hide and seek for the foreseeable future :wink: