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AI ignoring VP if wrecks are on the same square

Posted: Sun Oct 10, 2010 9:18 pm
by Ryben
I fear i have found a very weak spot in the game AI.

It seems that, if a vehicle wreck is on a VP (usually yours) the AI seems unable to clear it in order to capture it. :evil:

This could become a gamey tecnique in order to avoid losing every battle and, in any case, it makes the game less challening.

Please check this out as it may become a major flaw in the game.

Posted: Mon Oct 11, 2010 2:19 am
by pipfromslitherine
I'll take a look - although it shouldn't stop the AI from moving, it's possible it's tripping something up somewhere else in the logic.

Thanks

Pip