Phalanx Questions for the Grognards
Posted: Fri Oct 08, 2010 8:41 pm
I do not believe in bad luck.
I had thought that a supported phalanx line would be more likely than not to win against a hoplite line.
However playing the Late Alexandrian Macedonians in IF LoEG the phalanx keeps taking high casualties and collapsing.
It is highly likely I play them badly but I have now had this happen several times and am yet to put up an IF win with this army. A very different record to my SoA and RoR.
If you are prepared to read this and help the bemused (me) answers on a postcard please :-
What is the right way to handle a phalanx?
How would you fight this phalanx hoplite encounter?
Can you put a phalanx toe to toe with hoplites?
The example from an ongoing game
4 average phalanx – heavy, protected, pike in line. Clear terrain. No flanking possible. They are meant to hold up an advancing hoplite line.
Risk is taken and they are supported immediately behind by two more average phalanx, and 1 x medium hypaspists, protected, spear and sword, and 1 hoplite heavy, protected, offensive spear. It is a solid double line.
Attacked by Spartan Hoplites; superior, heavy, protected, offensive spear.
The Spartans have had very slight attrition, phalanx and support all untouched all 100%.
I choose not to attack the Spartans with the phalanx and wait attack with the support in place - (this decison is based on previous game were I did attack a hoplite line with the phalanx and immediately suffered three disruptions against their supported line).
Spartans advance to contact from left to right of phalanx line. Combats go as below casualties are those taken by Spartan/Macedonian
3/20 - phalanx disrupted
1/58
Both these attacks have no rear support - phalanx is supported.
A third hoplite moves in to support next attack then fourth hoplite unit attacks the second phalanx unit again.
12/60 – phalanx disrupted
last attack against a phalanx unit
4/26 – phalanx disrupted.
Phalanx front line is now from left to right disrupted, disrupted (61%), disrupted, steady.
Next turn phalanx is in melee phalanx and hoplites are supported. Attacks are from right to left.
Steady unit attacks 1 / 2
Disrupted unit 3 / 3
Choose to attack with disrupted unit on extreme left first 3/49 – phalanx fragmented.
Last attack with disrupted and weakened unit 7/51 – phalanx routs.
Adjacent units; on left fragment to rout. On right disrupt to fragment. At rear steady to disrupt and rout throughs fragment both.
In summary in clear terrain similar unit numbers and with hoplites picking first sequence of attacks :-
Phalanx average double line vs Hoplite, initially single line, in two turns has lost 269 casualties and 7 break points. and caused 34 casualties and no break points.
I had thought that a supported phalanx line would be more likely than not to win against a hoplite line.
However playing the Late Alexandrian Macedonians in IF LoEG the phalanx keeps taking high casualties and collapsing.
It is highly likely I play them badly but I have now had this happen several times and am yet to put up an IF win with this army. A very different record to my SoA and RoR.
If you are prepared to read this and help the bemused (me) answers on a postcard please :-
What is the right way to handle a phalanx?
How would you fight this phalanx hoplite encounter?
Can you put a phalanx toe to toe with hoplites?
The example from an ongoing game
4 average phalanx – heavy, protected, pike in line. Clear terrain. No flanking possible. They are meant to hold up an advancing hoplite line.
Risk is taken and they are supported immediately behind by two more average phalanx, and 1 x medium hypaspists, protected, spear and sword, and 1 hoplite heavy, protected, offensive spear. It is a solid double line.
Attacked by Spartan Hoplites; superior, heavy, protected, offensive spear.
The Spartans have had very slight attrition, phalanx and support all untouched all 100%.
I choose not to attack the Spartans with the phalanx and wait attack with the support in place - (this decison is based on previous game were I did attack a hoplite line with the phalanx and immediately suffered three disruptions against their supported line).
Spartans advance to contact from left to right of phalanx line. Combats go as below casualties are those taken by Spartan/Macedonian
3/20 - phalanx disrupted
1/58
Both these attacks have no rear support - phalanx is supported.
A third hoplite moves in to support next attack then fourth hoplite unit attacks the second phalanx unit again.
12/60 – phalanx disrupted
last attack against a phalanx unit
4/26 – phalanx disrupted.
Phalanx front line is now from left to right disrupted, disrupted (61%), disrupted, steady.
Next turn phalanx is in melee phalanx and hoplites are supported. Attacks are from right to left.
Steady unit attacks 1 / 2
Disrupted unit 3 / 3
Choose to attack with disrupted unit on extreme left first 3/49 – phalanx fragmented.
Last attack with disrupted and weakened unit 7/51 – phalanx routs.
Adjacent units; on left fragment to rout. On right disrupt to fragment. At rear steady to disrupt and rout throughs fragment both.
In summary in clear terrain similar unit numbers and with hoplites picking first sequence of attacks :-
Phalanx average double line vs Hoplite, initially single line, in two turns has lost 269 casualties and 7 break points. and caused 34 casualties and no break points.