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Regimental guns, again

Posted: Tue Oct 05, 2010 1:39 pm
by babyshark
I am still trying to sort out POAs for regimental guns in my head. Is it the case that regimental guns shoot and impact with the POAs of the BG that they are with (as opposed to a net 0 POA)? For example, it appears to me that the regimental guns with a Swedish brigade would shoot with the same POAs as the salvo shotte bases in the BG and would fight in impact with the ++ POA of the salvo as well (against foot).

Or am I still wandering lost?

Marc

Posted: Tue Oct 05, 2010 1:59 pm
by MatteoPasi
No, reg guns shoot with their own

Posted: Tue Oct 05, 2010 3:12 pm
by iversonjm
RG's never get POAs.

Posted: Tue Oct 05, 2010 3:36 pm
by babyshark
iversonjm wrote:RG's never get POAs.
Not true. From an earlier thread in which I had RG questions:
rbodleyscott wrote:
babyshark wrote:Having been through the rules now, I think I understand that regimental guns, but . . . .

So: 1) do they always shoot with a net even POA, regardless of their target, in both the shooting and impact phases?
They start off with a 0 POA, but this is modified by shooting at a target in melee, behind fortifications etc etc., being uphill at impact etc.
I am still puzzled.

Marc

Posted: Tue Oct 05, 2010 4:57 pm
by iversonjm
Ah yes. I should have specified "from their own 'any one of' box". As I'm reading the impact chart RG would get the uphill and flank/rear bonus, although not necessarily the foot defending fortification . . . etc. box, as it is not clear to me that they are foot. (Maybe they are. I haven't looked it up.) They wouldn't get the salvo bonus as RGs have no salvo ability when they are listed in the army lists.

Posted: Wed Oct 06, 2010 11:18 pm
by deadtorius
From what I understand RG get 0 for POA.
If your target is uphill, in cover, or part of a unit in melee the RG will shoot at a -
Those are the only POA's I can see that would apply to them.

if you have a nice target out in the open by itself, and on level ground it will need a 4 to hit.

Hope that makes it somewhat clearer.

Posted: Thu Oct 07, 2010 3:14 pm
by iversonjm
Just to follow up on my last post, upon further review it appears to me that RGs are not "foot," and thus wouldn't get a POA from fortifications. Of course, I don't see why that would matter, as a + POA wouldn't alter what they would need to throw to hit.

Posted: Thu Oct 07, 2010 7:38 pm
by timmy1
Matt, there is one exception (unlikely in period but one that I have had happen to me in the Betas), if they are facing Pike in 4 or more ranks (not FRAG / SEV DIS)

Posted: Thu Oct 07, 2010 7:53 pm
by babyshark
timmy1 wrote:Matt, there is one exception (unlikely in period but one that I have had happen to me in the Betas), if they are facing Pike in 4 or more ranks (not FRAG / SEV DIS)
I thought that POA applies to artillery, and I believe that RGs are specifically excluded from the artillery rules.

:?:

Marc

Posted: Thu Oct 07, 2010 7:55 pm
by timmy1
Marc,

Sorry, should have been clearer, Impact PoA only. (This one is countering the -PoA.)

Posted: Fri Oct 08, 2010 12:10 am
by deadtorius
Just to follow up on my last post, upon further review it appears to me that RGs are not "foot," and thus wouldn't get a POA from fortifications. Of course, I don't see why that would matter, as a + POA wouldn't alter what they would need to throw to hit.
RG guns are not a separate targeted base so its is irrelevant if they are behind a FF or not. The unit they are with would count the FF POA bonus. It only matters to the FG if their target is behind a FF.
Try not to think of them as being artillery but only as a marker that gets gives their BG an extra shooting die.

Posted: Fri Oct 08, 2010 12:53 am
by babyshark
deadtorius wrote: Try not to think of them as being artillery but only as a marker that gets gives their BG an extra shooting die.
Fair enough, but at whose POAs? Their own, or that of the rest of the BG? For instance, muskets at long rate get a - against armored foot. Do RGs?

Marc

Posted: Fri Oct 08, 2010 6:21 pm
by iversonjm
deadtorius wrote:
Just to follow up on my last post, upon further review it appears to me that RGs are not "foot," and thus wouldn't get a POA from fortifications. Of course, I don't see why that would matter, as a + POA wouldn't alter what they would need to throw to hit.
RG guns are not a separate targeted base so its is irrelevant if they are behind a FF or not. The unit they are with would count the FF POA bonus. It only matters to the FG if their target is behind a FF.
Try not to think of them as being artillery but only as a marker that gets gives their BG an extra shooting die.
I'm not sure that the concept of a "targeted base" has meaning in the impact phase (as opposed to the shooting phase). If it did, I think by your logic the ++ POA for charging flank would also not apply to RG, and I'm pretty sure that it does. Nevertheless, I think what you are saying is another way to say that the RG are not "foot," as they are not included in the definition of "foot" on p.22. This produces the same result for defending fortifications but retains the bonus for flank.

Posted: Fri Oct 08, 2010 10:41 pm
by deadtorius
Somewhere it states that the RG is a counter, only there to remind you the BG has RG's. I believe they do get impact dice so the ++ for flank charge would apply to them as well.

Fair enough, but at whose POAs? Their own, or that of the rest of the BG? For instance, muskets at long rate get a - against armored foot. Do RGs?
Regimental guns get a 0 POA for shooting, look at shooting POA's top part of the chart that says any one of.
The last entry: any target- 0 - Regimental guns.
Below that it states POA's for any, which covers all shooting, musket and RG's if your shooting at troops in close combat, if their BG is in close combat all - POA's. At the bottom it shows a - POA if your target is in cover. So unless you are in one of the above situations your RG gets 0 POA. You don't worry about what the muskets in the unit have for POA's.

For impact it shows RG - 0 POA's.

No mention of RGS in the melee chart so I guess they don't shoot in melee.

Hope that helps clear that up for you.

Posted: Sat Oct 09, 2010 7:04 am
by david53
deadtorius wrote:Somewhere it states that the RG is a counter, only there to remind you the BG has RG's. I believe they do get impact dice so the ++ for flank charge would apply to them as well.

Fair enough, but at whose POAs? Their own, or that of the rest of the BG? For instance, muskets at long rate get a - against armored foot. Do RGs?
Regimental guns get a 0 POA for shooting, look at shooting POA's top part of the chart that says any one of.
The last entry: any target- 0 - Regimental guns.
Below that it states POA's for any, which covers all shooting, musket and RG's if your shooting at troops in close combat, if their BG is in close combat all - POA's. At the bottom it shows a - POA if your target is in cover. So unless you are in one of the above situations your RG gets 0 POA. You don't worry about what the muskets in the unit have for POA's.

For impact it shows RG - 0 POA's.

No mention of RGS in the melee chart so I guess they don't shoot in melee.

Hope that helps clear that up for you.
Thats correct you get RG for shooting and impact but not melee