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MIstakes

Posted: Fri Dec 15, 2006 11:11 am
by jre
With a revision coming up I have been thinking of listing what big rules mistakes we have made in previous games, to see what areas are clear and what parts of the rules or the mechanics are confusing.

- Forgetting to break off mounted fighting steady foot. We know the rule, we just forget to apply it, even more so when the mounted are fighting more than one BG.

- Making anyone who suffers HP3B roll cohesion. Melees became a cohesion lottery.

- Reforming BGs after pursuits/combat with more than one enemy BG.

- Rolling CMTs for second moves.

- Change the order of the inter-bound phase, mainly general movement/rally.

- Not applying quality rerolls in VMR and CTs.

- Applying General enhanced quality rerolls to VMR and CTs.

- Not allowing generals to join an existing close combat. Either you were there at the start, or no general.

- Allowing double cohesion losses from shooting.

- Allowing rear support only when the support is facing in the same direction, or when it is between you and the home long side. Now we know better.

There are more, but these are the ones that had result affecting effects.

Jos?©

Posted: Sun Dec 17, 2006 7:12 pm
by shall
Thanks Jose that's a useful list to cross check against the new version.

Si