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error multiplayer crash when i press the arrow to play

Posted: Wed Sep 29, 2010 6:30 pm
by LOGAN5
CPU String: GenuineIntel
Stepping ID = 3
Model = 4
Family = 15
CLFLUSH cache line size = 64
APIC Physical ID = 1
CPU Brand String: Intel(R) Pentium(R) 4 CPU 3.40GHz
Cache Size = 2048K
UNKNOWN TAGS IN: Config\system.txt
Unknown Tag: MOVIEMODE
Unknown Tag: DYNAMICENV
Unknown Tag: LAYOUTKILLSENEMYX,
END: Config\system.txt
Found DirectX Version Number: 4.09.00.0904
Creating Device.....
MonkeyInitStart
MIS: Found DD
MIS: IsHW
MIS: SetCoop
MIS: Setting Disp Mode
MIS: Done Init 3D Device
MIS: SDRS
MIS: Tex Enum
MIS: Init Decal Render
INITIAL LOAD 547
ERROR
err == Z_OK
\Dev\Bbc\Zlib\zlibres.cpp(39) : Failed
ERROR

RESTORE ALL
######## EXCEPTION: 0x80000003 at address: 0x7C90120E
C:\Program Files\Slitherine\Battlefield Academy;C:\Program Files\Slitherine\Battlefield Academy;C:\WINDOWS
DbgBreakPoint
0: SymGetSymFromAddr64(): GetLastError = 126
0: SymGetLineFromAddr(): GetLastError = 126
0: SymGetSymFromAddr64(): GetLastError = 126
0: SymGetLineFromAddr(): GetLastError = 126
0: SymGetSymFromAddr64(): GetLastError = 126
0: SymGetLineFromAddr(): GetLastError = 126
0: SymGetSymFromAddr64(): GetLastError = 126
0: SymGetLineFromAddr(): GetLastError = 126
0: SymGetSymFromAddr64(): GetLastError = 126
0: SymGetLineFromAddr(): GetLastError = 126


dunno if all that helps.. but it crashes when i try to play the game

Posted: Wed Sep 29, 2010 7:38 pm
by pipfromslitherine
Who are you playing? Which map?

Cheers

Pip

Posted: Wed Sep 29, 2010 7:55 pm
by TomBombadil711
He is playing me, map Bocage Village.

Posted: Thu Sep 30, 2010 5:56 am
by LOGAN5
yea, I am playing him on bocage like he says

Posted: Thu Sep 30, 2010 4:20 pm
by pipfromslitherine
This is a bug which seems to have appeared at the same time as some server 'attacks' by malicious programs which we have to deal with periodically. We are adding additional error checking on the server to try and ensure that (at least) the opponent is warned if the file doesn't upload correctly.

Cheers

Pip

Posted: Thu Sep 30, 2010 8:55 pm
by LOGAN5
Ok well you can go ahead and delete it, it was almost over anyway