Page 1 of 1

Impact with unequal # of bases

Posted: Sat Sep 25, 2010 1:58 pm
by gozerius
deadtorius wrote:I have a unit with a 2 base frontage, I charge and end up in contact with 3 enemy bases, and one is hardly contacted. Let me slide off of the 3rd and line up with just the 2, and at least let me combat the unit that I originally charged.
So you are recommending conforming before resolution of impact?
I can see both benefits and objections to this idea.

Benefits: Tidies up the lines. Allows the charger to choose his target bases.

Objections: Gives the charger too much control of the impact combat. Reduces the effectiveness of interceptions.

Posted: Sat Oct 23, 2010 11:00 am
by shall
Not one we had considered yet but worthy of some thinking. Will come back to that one. Does get more 4 vc 4 dice combats at impact.

S

Posted: Mon Oct 25, 2010 7:44 am
by philqw78
shall wrote:Not one we had considered yet but worthy of some thinking. Will come back to that one. Does get more 4 vc 4 dice combats at impact.

S
No it doesn't, it just means the charger gets to fight the easiest opponent at impact, instead of the player with most bases in contact choose which fight.

Posted: Mon Oct 25, 2010 10:59 am
by shall
Nasty side effect we wouldn't want so will need to get some figures out and have a think.

S

Posted: Tue Oct 26, 2010 11:44 am
by rogerg
Charge to contact rules have always been a problem in wargames. FoG does them better than any of it predecessors. I don't see anything broken here.

Posted: Tue Oct 26, 2010 3:39 pm
by timmy1
Agree. There are other things that need to be looked before this. For example El being 3 dice per based at IMPACT only would be a better thing to try out than changes to this.