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ATTENTION!!!!!!!! UNIQUE PROBLEM
Posted: Mon Sep 13, 2010 4:51 pm
by paulolszanski2
IF you kill all your opponent forces and he still has flags left he still counts the flags so be carefull.
first tiebreaker after win lose is amount of flags you own at the end of the game!
Re: ATTENTION!!!!!!!! UNIQUE PROBLEM
Posted: Tue Sep 14, 2010 6:06 pm
by SailingGuy
paulolszanski2 wrote:IF you kill all your opponent forces and he still has flags left he still counts the flags so be carefull.
first tiebreaker after win lose is amount of flags you own at the end of the game!
Why not just count a "total kill" as having captured all of the flags? I'd hate to see someone "game" this loophole in order to get a victory.
Posted: Tue Sep 14, 2010 6:28 pm
by LOGAN5
someone kills your last unit but you have more flags you think they should still win? before we start getting into how many turns are left and what distances, and how many units.. and what should have could have happened.. just plain and simple whoever has the most flags wins, avoid a lot of problems that way
Posted: Sat Feb 12, 2011 9:43 pm
by hank
Here's my unique problem.
Some scenarios have names that don't match the single player (AI) scenario's. (like desert rats or desert encounter)
Some of the PBEM scenarios have the same name as the single player scenarios. (like clash of armor)
Is there a list of PBEM scenario's that come stock with BA/BF that are the same as the single player scenarios?
Or are the PBEM games that don't have the same name as the single player games completely unique?