Page 1 of 1

Error watching opponents replay

Posted: Thu Sep 02, 2010 6:01 pm
by Morbio
IOException
1.3.3 2010 07 29 win
{}
TextOutputStream.CheckForError o TextOutputStream
TextOutputStream.Write o TextOutputStream s
debug.DebugLog.SafeWrite o debug.DebugLog s
debug.DebugLog.Append o debug.DebugLog o debug.LogEntry
debug.Category.Log o debug.Category i4 debug.Category.Priority v
debug.Category.Debug o debug.Category v
gameinstance.GameManagerImp.blnContinueReplay b o gameinstance.GameManagerImp
gameinstance.GameManagerImp.blnRunLogic b o gameinstance.GameManagerImp
Delegate.IM Invoke b
gameinstance.LogicThread.Process o gameinstance.LogicThread
gameinstance.LogicThread.Event Run o gameinstance.LogicThread

Game is IanIOW versus Morbio

Posted: Mon Sep 06, 2010 11:08 am
by EricS
Thank you for reporting this crash. Was this in your Seleucid vs Ptolemaic game, which ended at turn 11? (I've tried viewing the replay in that, but couldn't reproduce the crash.) Also, did you notice anything unusual before the crash happened?

Posted: Mon Sep 06, 2010 11:13 am
by Morbio
EricS wrote:Thank you for reporting this crash. Was this in your Seleucid vs Ptolemaic game, which ended at turn 11? (I've tried viewing the replay in that, but couldn't reproduce the crash.) Also, did you notice anything unusual before the crash happened?
Yes it was.... unfortunately, when I restarted the game and watched the replay again it all worked fine (I say unfortunately because I was soundly thrashed :lol:)

I noticed my PC was under stress before it happened, so maybe it was an issue with my graphics card. This may not be related though.

Sorry I cant help more.

Posted: Mon Sep 06, 2010 11:21 am
by EricS
OK, thanks. I've made a change which will hopefully fix this crash in the next update. It should be quite a rare crash.