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Smoke
Posted: Wed Sep 01, 2010 2:19 pm
by Stonemason
I haven't encountered any units with smoke capability, but it would be nice if some did.
Posted: Wed Sep 01, 2010 3:51 pm
by SailingGuy
My tanks have a tendency to smoke....and burn.
All kidding aside, I agree with the idea that smoke rounds would be fun.
Posted: Wed Sep 01, 2010 4:48 pm
by insidius
Should be pretty easy to mod.
Posted: Wed Sep 01, 2010 5:34 pm
by Landy
Smoke that lasts a few turns would be cool.
Posted: Wed Sep 01, 2010 8:50 pm
by gib10
Along the same line of sight blocking issue....the game doesn't block los units and should. IE: Infantry would advance behind the cover of tanks in real life so they should either block los or have a defensive bonus from the other unit providing cover.
Posted: Wed Sep 01, 2010 11:08 pm
by Stonemason
I realize that not all tanks and ordnance had smoke capability but those that did would be kind of handy on the battlefield.
Posted: Thu Sep 02, 2010 11:49 am
by cptkremmen
agree smoke is one of the few things missing
Posted: Thu Sep 02, 2010 4:29 pm
by Stonemason
gib10 wrote:Along the same line of sight blocking issue....the game doesn't block los units and should. IE: Infantry would advance behind the cover of tanks in real life so they should either block los or have a defensive bonus from the other unit providing cover.
I believe Smoke should simply provide a hindrance when firing into/out of and through it. Of course if firing through more than 1 smoke location the hindrance would increase.
Posted: Thu Sep 02, 2010 8:04 pm
by acarhj
SailingGuy wrote:My tanks have a tendency to smoke....and burn.
First laugh I had all day!
