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Battlefield Academy enriched and updated

Posted: Fri Aug 27, 2010 4:00 am
by admin
<div align="center"><b><span style="color: #4f6228; font-size: 14pt">New patch adds maps and units for endless fun</span></b></div>
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<div><b>Slitherine </b>has just release a new patch for it’s recently released hit <b><a href="http://slitherine.com/games/bbc_ba_pc">Battlefield Academy</a></b>. The patch is available through the in-game auto updater and contains a host of new maps and units, which take the game to the next level. Iain McNeil, development director of Slitherine, said: ‘We are committed to supporting Battlefield Academy over the long term as we definitely feel the game deserves a lot of attention. We are willing to make this game an evolving project, with the contribution of the community. That is why we already started including suggestions from the players in this patch and we will keep doing this in the future”.</div>
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<div align="center"><b><u><span style="color: #4f6228; font-size: 12pt">Patch Notes</span></u></b></div>
<div align="center"><b><span style="color: #4f6228">New!  1.3.6</span></b></div>
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<div><b><u><span style="color: #4f6228">+ 4 new multiplayer maps with unique objectives</span></u></b></div>
<div><b>Road to Caen</b></div>
<div><i>Canadians attack a German position.  5 Victory points.  Canadians must capture enough to win before 16 turns. </i></div>
<div><b>D-Day + 3</b></div>
<div><i>British forces attack a German held town.  British must capture VP's before the 20 turn time limit expires. </i></div>
<div><b>Race for the Town</b></div>
<div><i>The Ardennes, US and German forces .  The side with the most VP's by the end of the 20 turn time limit wins. </i></div>
<div><b>Desert Rats</b></div>
<div><i>German & Italian forces attack a British position.  The Axis must capture VP's before the 20 turn time limit expires. </i></div>
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<div><b><u><span style="color: #4f6228">+ 6 new units</span></u></b></div>
<div><b>British Paras</b></div>
<div><b>Wespe</b></div>
<div><b>Greyhound</b> (created by Tim Catherall)</div>
<div><b>FlammPanzer</b></div>
<div><b>Sdkfz251/2</b></div>
<div><b>37mm Stielgranate</b></div>
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<div><b><u><span style="color: #4f6228">Fixes</span></u></b></div>
<div>+ tweaked the reaction fire scripting to be more proactive.</div>
<div>+ you can now play missions without having to complete all prior missions.</div>
<div>+ fixed bug where you could save and exit MP during the replay, causing all kinds of problems including side swapping and crashes.</div>
<div>+ fixed a bug where you could TAB through enemy forces.</div>
<div>+ added patch notes display to allow us to show what is new.</div>
<div>+ can now only save a game when in battle.</div>
<div>+ fixed bug where you couldn't rename existing saves.</div>
<div>+ new map dialog now sets sizes to the current map size.</div>
<div>+ fixed multiple bugs when trying to load or overload effect animation files.</div>
<div>+ fixed bug with fogging when shadows off</div>
<div>+ fixed a bug where some lists weren't being clipped correctly after the text driver crash fix.</div>
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<div>Battlefield Academy is available for download on both <a href="http://www.slitherine.com/">Slitherine</a> and <a href="http://www.matrixgames.com/">Matrix</a> stores.</div>