Page 1 of 1
Android games....please!
Posted: Thu Aug 26, 2010 7:29 pm
by gabeeg
Alright Slitherine...you have gotten quite a chunk of change from me with FOG PC. I want to give you even more money but I need something for my new Android phone. Sadly, there are *no* wargames or strategy games for the Android worth a damn and in the case of wargames...well there are none...period. I see the iPhone apps you have released...what about my poor Android?
Posted: Thu Aug 26, 2010 7:38 pm
by pipfromslitherine
The biggest problem with Android when porting a game is that it wants you to work in Java. This is a huge pain when the majority of games simply aren't written in Java. It looks like they might be allowing C apps, or at least the use of internal code written in C, but rewritting a game in Java is a huge undertaking.
We're keeping it on our radar for sure though!
Cheers
Pip
Posted: Thu Aug 26, 2010 9:31 pm
by gabeeg
Google recently released an NDK containing the C headers (and some c++), so get cracking
http://developer.android.com/sdk/ndk/index.html
...and yes it does not completely do away with the need for some Java (the OS framework bits) but it sounds like graphics and computational bits behind the scenes can be effectively done in C.
Posted: Thu Aug 26, 2010 9:35 pm
by pipfromslitherine
Correct - but they seem to frown upon using mainly C in apps - they state it's mainly for libraries etc. If we could take the bulk of the codebase of a game without having to rewrite it, that would make it much more attrctive! I will dig down more when I get a moment.
Cheers
Pip
Posted: Thu Aug 26, 2010 9:44 pm
by gabeeg
So...your saying...Egypt: Engineering an Empire...let alone FoG for Android will not be coming out in two weeks?
Cool, I am glad you guys are still keeping an open mind and eye on the Android platform. Hopefully Google will make things easier in the near future as more developers come on board and demand more flexible tools.
Thanks for your response.