Ancient Britons vs Romans - a famous British victory
Posted: Fri Dec 01, 2006 12:15 pm
Here is the report you have all been waiting for.
terrys wrote:Simon and I decided that we needed to test what happens when warband take on high quality legionaries.
Just how good is the double POA that the legionaries get in melee?
This is what happened when my Early Imperial Romans took on Simons Ancient British.
Armies:
Romans:
3 BG's Legionaries each 6bases HF Sup, arm'd, Impact, Ssw
...each with attached 3 LF Sup, bow
2 BG's 4x Cav, Ave, JLS
1 BG 6xMF, Ave, arm'd, JLS, Sw
1 BG 6xMF, Ave, prot, JLS, Sw
1 BG 6xMF, Ave, unp, bow
1 BG 6x LF, Ave, unp Bow
1 BG 2x Lt Art
1 BG 4xLH, Ave unp, JLS
Fortified Camp
Attrition points:11
Ancient Brits (from memory - may not be accurate)
6 BG's 8x MF, Ave, Imp, Sw
4 BG's 6xLF, Ave, Sling
4 BG's 6x LH, Ave, JLS
1 BG 4x LCH, JLS
2 BG's 6x MOB, ???
attition ponts:17
Anyway --- to the battle.
I formed up from right to left.
1 BG of LF on the table edge.
Next to that the arm'd MF auxila (there was some rough terrain here) with the Prot MF auxilia behind
Then came the 3 BG's of legionaries
Then the MF bowmen, the Art, and the LH pushed forwards.
The fortified camp protected my left flank (24pts well spent here - even if compulsary)
My 2 cav BG's were at the rear providing support.
Simon formed up (from my right to left)
2 BG's LF pushed forwards in the scrub.
Behind that on a gentle hill, but 6mu's from the table edge were 2 BG's of MF warband
Behind them were the 2 mobs
Next to this was his camp
2 LH BG's were pushed ahead of the camp
1 BG of LCH
The 4 remaining MF warbands
2 BG's of LH
2 BG's LF in ambush on the far left.
I attacked and advanced toword the hill on the right with 1 BG of legionaries, both the auxilia MF and the LF. (with 6 BG's of foot and his camp here, they'd go a long way towards victory)
I wheeled the other 2 legionaries towards the 4 warband MF to the left supporting their left with the bows and artillery. The LH kept out range of Simons LH. One of the Cav BG's moved to support my left flank with the other one moving forwards behind the legionaries.
Simon held the warbands back and pushed forwards with all his LH and LF.
Nothing particular happend early on. other than my pushing forwards to the bottom of the hill at back right of table. (one of the auxilia BG's became DISR, but I rallied it). Simon moved the LCH round to threaten my left.
I moved my legionaries and arm'd MF to within range of his warband on the hill with the hope that I'd tempt them to charge - and sure enough they did.
Running through the combat on this side of the table....
One of Simon's MF charged into my HF/MF line. He won the impact phase against each - killing a base in each case. (he had his general in combat). I beat him in the melee phase with both BG's, but he failed to lose a base of to fail cohesion (+1 for general, +1 for rear support)
We fought another round of melee where I lost another base of auxilia to none of Simon's, but he at least went DISR.
Simon's other warband eventually charged into my prot MF which had by now filled the gap between the arm'd MF and the table edge. I decided that I needed to win now rather than later (with the arm'd aux being 1 base off auto-breaking) so I threw my general in with the prot MF.
The result of this was:
1) The MF with the general lost and became DISR (Simon was on a +POA) I lost a base and the general !!)
2) The Arm'd MF lost another base (3 in 4 goes) and auto-broke.
3) The legionaries held again.
The MF on the flank dropped 2 levels on it's rout test (-1 for unprot flank) and broke.
On the left things went just as well (really)
One of Simon's warband was in position to charge my bowmen, so the plan was to contract the bows and move my cavalry through the gap.....The bows rolled a double 1 for their CMT, so had to stay. This meant I could only form column with the cav and move up next to them on the right. To the left of the bows I had another unit of cav, and the artillery with the LH between them and the camp.
Simon charged his warband into the bows/cav. His LCH into my other cav and the art.
His LCH made short work of the Art/Cav, abnd his warband beat the bows, although were held up by the other cavalry.
To help out I charge one of my legionaries into Simons warband, but one of his others intercepted so I had to fight both - with overlaps on each side. I also charged my LH into his 2 BG's of LF that were moving up past the camp.
The legionaries were fought to a standstill, causing a casualty to each warband over 2 bounds.
The LH failed to disrupt the LF on contact, and were badly beaten in the melee (12 dice to 4) and broke off FRAG
At this stage I had 5 BG's broken (2xMF, 1x Cav, 1x Bowmen, 1x Art) plus the LH wavering for 11 pts of attrition to break my army. Simon had........0 points of attrition.
The most one sided result I've ever had with these rules.
Funnily enough, I didn't feel like I was in for a hammering at any stage before the last 2 bounds. I felt I'd still win on the right, and that the Cav and legionaries would hold up on the left.
The reason I lost so badly was that simon never lost a general in combat, in spite of the fact they fought everywhere,and I lost mine in his first combat. Simon's also rarely failed a cohesion test, although to be fair he did maximise his chances - generals in the front rank and rear support in most places.
In spite of losing 11-0 it was a thoroughly enjoyable gme.
Down to the warband/Legionary (double POA) issue.
1) Simon maximised his chances of surviving cohesion tests by ensuring that he had generals with the most threatened BG's, and provided rear support where possible
2) The legionaries were overlapped in their only 1:1 combat. In the other combat they were supported by arm'd MF, who are in theory better than warband in melee, but the general in the front rank made a big difference.
3) I suffered quite badle from attrition. The overlapped lost 2 bases, and the other 1 base. The auxilia auto-broke after losing 3 bases. Simon only lost 2 or 3 bases, mainly because he didn't lose many combats. (more dice plus a general)
4) The legionaries were about the only steady BG's I had at the end of the game.
5) I thought that adding the 3 LF to each BG of legionaries would give me the edge on not receiving 1HP3.
That was a mistake - the LF had to be superior, which meant they cost 24pts for each BG. I could have taken a 4th BG of legionaries if I'd left them out.
In summary -
1) Legionaries do not break warbands easily if they're used properly - full marks to Simon for this)
2) Without the double POA I would have lost easily
3) The result was pretty realistic, in that the legionaries held out to the end, while their support troops were defeated. (moral - make at least half your units legionaries)
***** From this game I would suggest that we retain the double melee POA. (Ssw & armour)
An additonal point worth making - I advanced as fast as possible to get my legionaries into Simon's warband, because it was my best chance of winning..... Perfectly historical.
How many time do you see blades advancing to take on greater numbers of warband in a certain other set of popular rules?