Early Arch. Persians versus Classical Sparta (no andersm73)
Posted: Sun Aug 15, 2010 1:19 am
This is my first attempt at an AAR. I'll endeavour to add as much detail as possible regarding my choices.
Stage 1: Army Selection
It is a set battle at 700 pts between Sparta and Persia. The Persian list has terrible cavalry (18-22 pts for a tin can that loses on impact fights as one melee then breaks off to do it again - a 10pt cavalry without the frills is better) but at 700 pts I have few options besides quality when choosing what to field so I'm stuck wasting points on them. In a 500 or less point battle I only field the minimum Median cavalry (3) and don't purchase the elite and make said cavalry my generals. Besides this the Spartans are supreme in melee so I purchase my Immortals without armor as the 3pt difference total 24pts and I can funnel it into creating an additional troop general. As far as I'm concerned being 1 or 2 down in POA during melee doesn't make a difference. I'm gonna lose either way so if my army is brought to melee under his terms then I'm finished. If I play well then when I melee it will be from a position where it matters little about the result and all that matters is how I impacted him. Otherwise the remainder of my army choice is academic. Pick-up everything that shoots and make it average unless armed with javelins which I'll make poor.
I've looked at my DAG list and built my army so now before accepting I go to the Spartan list and create a 700 point army trying to imagine how to negate the Persian archery. The list is basic - spears running from one side to the other. The points make the battlefield just right for his army so that I can't maneuver around him and all he needs to do is move forward. He has some LF but they have little impact as I'm fielding even less and relying upon MF bow. The best counter for the Spartans besides being armoured tanks, with only a single direction to worry about, is to purchase his sub-standad cavalry but in fact are awesome since they have light spear and for less points outclass my over-priced cavalry. So I anticipate he'll buy all the cavalry to allow his men to catch any dancing bows.
Now I go back and edit my list and purchase all the chariots and elite cavalry to counter his cavalry. I can see that he'll have excellent generals at 700 points so I purchase 4 troop commanders with the express purpose of doing a double-move first turn. After that they just sit around as we'll be too close and I'll use them to strike any cavalry that charges my line. Also they'll command the Median cavalry as a mobile reserve to plug any disasters. I would purchase field commanders but the net radius will be better with 4 troop commanders if I'm to max out my army size. The generals need to be better quality if you intend to melee so as to improve army morale in combat which is not my strategy.
Stage 1: Army Selection
It is a set battle at 700 pts between Sparta and Persia. The Persian list has terrible cavalry (18-22 pts for a tin can that loses on impact fights as one melee then breaks off to do it again - a 10pt cavalry without the frills is better) but at 700 pts I have few options besides quality when choosing what to field so I'm stuck wasting points on them. In a 500 or less point battle I only field the minimum Median cavalry (3) and don't purchase the elite and make said cavalry my generals. Besides this the Spartans are supreme in melee so I purchase my Immortals without armor as the 3pt difference total 24pts and I can funnel it into creating an additional troop general. As far as I'm concerned being 1 or 2 down in POA during melee doesn't make a difference. I'm gonna lose either way so if my army is brought to melee under his terms then I'm finished. If I play well then when I melee it will be from a position where it matters little about the result and all that matters is how I impacted him. Otherwise the remainder of my army choice is academic. Pick-up everything that shoots and make it average unless armed with javelins which I'll make poor.
I've looked at my DAG list and built my army so now before accepting I go to the Spartan list and create a 700 point army trying to imagine how to negate the Persian archery. The list is basic - spears running from one side to the other. The points make the battlefield just right for his army so that I can't maneuver around him and all he needs to do is move forward. He has some LF but they have little impact as I'm fielding even less and relying upon MF bow. The best counter for the Spartans besides being armoured tanks, with only a single direction to worry about, is to purchase his sub-standad cavalry but in fact are awesome since they have light spear and for less points outclass my over-priced cavalry. So I anticipate he'll buy all the cavalry to allow his men to catch any dancing bows.
Now I go back and edit my list and purchase all the chariots and elite cavalry to counter his cavalry. I can see that he'll have excellent generals at 700 points so I purchase 4 troop commanders with the express purpose of doing a double-move first turn. After that they just sit around as we'll be too close and I'll use them to strike any cavalry that charges my line. Also they'll command the Median cavalry as a mobile reserve to plug any disasters. I would purchase field commanders but the net radius will be better with 4 troop commanders if I'm to max out my army size. The generals need to be better quality if you intend to melee so as to improve army morale in combat which is not my strategy.















