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Normandy causeway odd behaviour ... enemy units reappearing?

Posted: Wed Aug 11, 2010 11:26 am
by DaveyJJ
I'm just completing my first run through of the Normandy causeway scenario. I'd managed to move across both causeways without heavy loss by judicious use of suppression and then assault with infantry on the various German positions (fix, fire, flank, finish). After moving across the right hand causeway (as seen for the beachead) I'd encountered and eliminated a German MG unit in the sandbags.

After assuring myself they were indeed destroyed I moved two Shermans up the road just past the buildings across the road from the sandbags and was in the process of moving infantry up along side when a German 88mm gun and crew appeared on the German turn after I'd passed the position and blasted my two Shermans to pieces. So my question is ...

How'd that happen? Has it happened to anyone else? A position cleared of one unit then another unit (especially a heavy towed artillery piece) remarkably appears in that position?

Just curious.

P.S. As a designer and geographer I'm creating maps for other folk's scenarios if you need based on historical action of the Canadian forces in Normandy through September of 44. First two are the fight for Petut-en-Besson (June 8th) and Bretteville-sur-Laize (during August's Operation Totalize). I can make maps for others too.

Posted: Wed Aug 11, 2010 11:39 am
by adherbal
My best guess is that you suppressed the 88 with a bombardment without actualy destroying it and it recovered a few turn later. You need infantry to look into fortifications and make sure they are clear (if you didn't already get a "destroyed" or "routed" message after attacking that position).

Maps!

Posted: Wed Aug 11, 2010 11:49 am
by pomakli
DaveyJJ wrote:P.S. As a designer and geographer I'm creating maps for other folk's scenarios if you need based on historical action of the Canadian forces in Normandy through September of 44. First two are the fight for Petut-en-Besson (June 8th) and Bretteville-sur-Laize (during August's Operation Totalize). I can make maps for others too.
Pls. make them, so that we can use them in scenarios! But in which size compared to the game, ask PIP?

Thanks in advance!

Posted: Wed Aug 11, 2010 11:52 am
by ostwind
In this causeway there are two sandbag positions. The one where the 88 is, sometimes is hidden by the vp flag, depending on the rotation of the map. If you weren't close enough to see the gun, your tanks bypassed it, and as adherbal says, maybe was suppressed.

Posted: Wed Aug 11, 2010 1:11 pm
by DaveyJJ
OK, thanks. I'll be a bit more cautious the next go around.

Posted: Wed Aug 11, 2010 6:46 pm
by LOGAN5
You know what DAVYJJ.. I thought I killed those guns too, and they seem to come back out of nowhere. Maybe we both are making the same mistake, I was stuck on that level for a while.. does the AI move AT guns with trucks from another location? I don't see how they could have got it in without being spotted?