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turn oading error

Posted: Sun Aug 08, 2010 3:17 pm
by Strebe
playing Pomalki, MP Clash of Armour

CPU String: AuthenticAMD
Stepping ID = 3
Model = 3
Family = 15
Extended model = 4
CLFLUSH cache line size = 64
CPU Brand String: AMD Athlon(tm) 64 X2 Dual Core Processor 6000+
Cache Size = 1024K
UNKNOWN TAGS IN: Config\system.txt
Unknown Tag: MOVIEMODE
Unknown Tag: DYNAMICENV
Unknown Tag: LAYOUTKILLSENEMYX,
END: Config\system.txt
Found DirectX Version Number: 4.09.00.0904
Creating Device.....
MonkeyInitStart
MIS: Found DD
MIS: IsHW
MIS: SetCoop
MIS: Setting Disp Mode
MIS: Done Init 3D Device
MIS: SDRS
MIS: Tex Enum
MIS: Init Decal Render
INITIAL LOAD 4000
Playing as: 1
R: BAE7E7E9
ERROR
Failed to fetch data from battle state: Sizes do not match: state:84 != call:2752
(0) : Failed
ERROR

######## EXCEPTION: 0x80000003 at address: 0x7C90120E
C:\Program Files\Slitherine\Battlefield Academy;C:\Program Files\Slitherine\Battlefield Academy;C:\WINDOWS
DbgBreakPoint
0: SymGetSymFromAddr64(): GetLastError = 126
0: SymGetLineFromAddr(): GetLastError = 126

Posted: Mon Aug 09, 2010 7:04 pm
by niknaks
had his problem in game i been playing with a guy named jajusha it close combat mission i think the file asnt uploaded right will it be possible to fix it crash my pc when i try to load it :oops:

Posted: Mon Aug 09, 2010 8:20 pm
by pipfromslitherine
Rolled back. Improved turn uploading will be in the next update sometime this week.

Cheers

Pip

Posted: Mon Aug 09, 2010 8:55 pm
by niknaks
thanks for fixing and by the way enjoying your game ( u should tell people graffics dont make a good game because i see alot bitching about it)

Posted: Mon Aug 09, 2010 8:58 pm
by pipfromslitherine
We wanted to pursue a specific style with the game - it may not be to everyone's taste, but beauty is in the eye of the beholder :).

Thanks

Pip

Posted: Mon Aug 09, 2010 11:33 pm
by Strebe
Hmm still not working.

Posted: Tue Aug 10, 2010 12:35 am
by pipfromslitherine
The same turn still isn't loading. In theory it should have gone back to him and he re-uploaded it? Did that happen?

Cheers

Pip

Posted: Tue Aug 10, 2010 3:10 am
by Strebe
I think my turn was the first turn. I challenged he accepted and I tried to load.

Posted: Wed Aug 11, 2010 12:31 pm
by Strebe
DSwargamer same problem, MP clashofarmour

CPU String: AuthenticAMD
Stepping ID = 3
Model = 3
Family = 15
Extended model = 4
CLFLUSH cache line size = 64
CPU Brand String: AMD Athlon(tm) 64 X2 Dual Core Processor 6000+
Cache Size = 1024K
UNKNOWN TAGS IN: Config\system.txt
Unknown Tag: MOVIEMODE
Unknown Tag: DYNAMICENV
Unknown Tag: LAYOUTKILLSENEMYX,
END: Config\system.txt
Found DirectX Version Number: 4.09.00.0904
Creating Device.....
MonkeyInitStart
MIS: Found DD
MIS: IsHW
MIS: SetCoop
MIS: Setting Disp Mode
MIS: Done Init 3D Device
MIS: SDRS
MIS: Tex Enum
MIS: Init Decal Render
INITIAL LOAD 718
Playing as: 1
R: 3041AC5A
ERROR
Failed to fetch data from battle state: Sizes do not match: state:84 != call:2752
(0) : Failed
ERROR

######## EXCEPTION: 0x80000003 at address: 0x7C90120E
C:\Program Files\Slitherine\Battlefield Academy;C:\Program Files\Slitherine\Battlefield Academy;C:\WINDOWS
DbgBreakPoint
0: SymGetSymFromAddr64(): GetLastError = 126
0: SymGetLineFromAddr(): GetLastError = 126