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How can I see how many turns remain?

Posted: Sat Aug 07, 2010 11:23 am
by Pokke
In the "capture the fort" scenario I kept running out of time. Sometimes just one, simply because I dropped my infantry one square to soon, not knowing that just one turn remained. Frustrating.

No one seems to have that problem overhere, so I wonder: is there some turn counter visible on your screens that I don't have?

Right!

Posted: Sat Aug 07, 2010 11:34 am
by pomakli
UPS!

You are right!

There is no "turn counter"!

On the left top corner there should be actually a counter which is counting turns reversely.

:?

Posted: Sat Aug 07, 2010 11:58 am
by Pokke
Do you mean that something is wrong on my side (I had problems before with CEAW-CNAW) or is it a problem in the current software?

Posted: Sat Aug 07, 2010 12:47 pm
by IainMcNeil
I can't check from here but if the turn counter is missing it is unlikely to be only for you. I assume you have not hidden the info with the I button top left?

Posted: Sat Aug 07, 2010 2:01 pm
by LOGAN5
When I play there is a turn counter at the top that says:

Turns remaining : 20

and it counts down each turn.

Posted: Sun Aug 08, 2010 12:47 am
by direwolf
i don't have a counter either.

cheers,
DW

Posted: Sun Aug 08, 2010 1:19 am
by pipfromslitherine
Have you tried toggling it back on with the i icon?

Cheers

Pip

Posted: Sun Aug 08, 2010 11:07 am
by Jugger
:D Hi im having the same problem unless im totally blind and cant see it for looking. I try toggeling the "I" button, but it just displays the total amount of turns you have to complete the mission which is 12 I believe. I gather it is suppose to count down backwards so you can see the amount of turns you have actually remaining after each turn. No biggy.

Posted: Sun Aug 08, 2010 11:26 am
by Althered
Counter works for me. It is small but it is there.

Posted: Sun Aug 08, 2010 11:53 am
by adherbal
if you did not disable the info (i) button it should always display remaining turns (if there is a timer in the mission) in the top left corner. If it does not, is it restricted to certain missions or throughout the game?

Posted: Sun Aug 08, 2010 12:00 pm
by Jugger
:? I have played the first mission from the Normandy campaign which has a counter and counts down. However none of the missions fron the African campaign have a counter regardless what I press?

Posted: Sun Aug 08, 2010 1:36 pm
by IainMcNeil
Counters only appear if there is a time limit to complete the mission.

time limit!

Posted: Sun Aug 08, 2010 2:23 pm
by pomakli
iainmcneil wrote:Counters only appear if there is a time limit to complete the mission.
For the first mission "Capture the ford!" there is a time limit "12 turns!"

Posted: Sun Aug 08, 2010 3:55 pm
by Pokke
Counters only appear if there is a time limit to complete the mission.
Well that's what I assumed. But it does not show up here. In the "capture the fort" mission I see when I reach (or fail) a scenario objective. I also see that there's 12 turns in which I have to reach the goals (which remains fixed at 12).
But I do not see a turn counter. Regardless if I hide or show by clicking on I. There is NO counter visible.

I'm running windows 7 ultimate-64 bit and have a GeForce GTX 295.
Apart from that counter, the rest of the game seems to run ok but obviously there might be other stuff that I don't see... :)

Edit: I tried playing in other resolutions (not full-screen) but that does not change anything. Same problem, no turncounter.

Posted: Sun Aug 08, 2010 4:01 pm
by adherbal
That's the first desert mission is it? I don't think there was supposed to be a limit in that... If there is one I never noticed it. I guess I always completed it within 12 turns - pretty easy if you know exactly what's on the map and where :)

I'll take a look.

Posted: Sun Aug 08, 2010 6:34 pm
by Dorisia
No counter here, too !

Would be nice, if there would be a counter in every scenario (custom, campaign, multiplayer), because it is a turn based game and I want to keep track of in which round I am.
And when I replay the scenario I maybe want to try to beat my previous attempts and win faster.

Like a british officer and snob would say: "A counter isn't a can do, it is a must have." :wink:

Martin

Posted: Sun Aug 08, 2010 9:04 pm
by pipfromslitherine
I think perhaps the distinction here is that there isn't a turn limit on the battle, only on the achivement to cap them all inside 12 turns. Agree that ideally it would count down on the achievement too.

Cheers

Pip

Posted: Mon Aug 09, 2010 4:46 am
by Dorisia
Is there anything in the game design/concept which rules out the implementation of an always visible turn indicator ?

Even in scenarios without any turn limitations at all I would be happy to keep easily track of the already played rounds.

Please keep this in mind for a next patch because I really like the game, its style and its mechanics !!!

Martin

Posted: Mon Aug 09, 2010 5:00 am
by PoorOldSpike
There's no turn counter for me in Africa, but it's there in Normandy and Ardennes.

Posted: Mon Aug 09, 2010 7:00 am
by jomni
My Africa games have turn counter... at least for most missions.