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2v1 Death Rolls
Posted: Tue Jul 27, 2010 7:20 pm
by ryolacap
So if you have a BG of say 8 Gauls vs 2 BGs of 4 Romans each. In the Impact phase the Gauls charged the 2 roman BGs (lined up together) and Gauls take 6 hits and the 2 Roman BGs take 3 each. Do the Gauls roll death indiviually or 6 all together. If individualy how does it work in shooting since it seems like you have to combine fire to do damage? If all together how is that deemed fair since the smaller Roman BGs will roll 2 seperate trying to get 3+ and the gauls will automaticly loose a base?
Posted: Tue Jul 27, 2010 7:29 pm
by Blathergut
The Gauls automatically lose a base. C'est la guerre.
If, however, it was 5 hits gauls vs 3 and 3 romans....one lucky roll and the Gauls take none but the two little Romans BGs may each take a loss. So there are benefits and risks to both.
Re: 2v1 Death Rolls
Posted: Tue Jul 27, 2010 7:44 pm
by david53
ryolacap wrote:So if you have a BG of say 8 Gauls vs 2 BGs of 4 Romans each. In the Impact phase the Gauls charged the 2 roman BGs (lined up together) and Gauls take 6 hits and the 2 Roman BGs take 3 each. Do the Gauls roll death indiviually or 6 all together. If individualy how does it work in shooting since it seems like you have to combine fire to do damage? If all together how is that deemed fair since the smaller Roman BGs will roll 2 seperate trying to get 3+ and the gauls will automaticly loose a base?
If the romans won then both units still roll for a death but less two as they both one the close combat so both need to roll more than a one.
Posted: Tue Jul 27, 2010 8:23 pm
by timmy1
Dave
Instead of 'If the romans won then both units still roll for a death but less two as they both one the close combat so both need to roll more than a one', you might have meant 'If the romans won then both units still roll for a death but less two as they both won the close combat so both need to roll more than a one'
Posted: Tue Jul 27, 2010 8:31 pm
by david53
timmy1 wrote:Dave
Instead of 'If the romans won then both units still roll for a death but less two as they both one the close combat so both need to roll more than a one', you might have meant 'If the romans won then both units still roll for a death but less two as they both won the close combat so both need to roll more than a one'
Yup thats what i ment if you win or draw the combat you subtract 2 from the total number of hits recieved, so yes both romans need to score more than a 1 ie 2 to avoid a removel of a base.

Posted: Tue Jul 27, 2010 9:17 pm
by hazelbark
Blathergut wrote:The Gauls automatically lose a base. C'est la guerre.
If, however, it was 5 hits gauls vs 3 and 3 romans....one lucky roll and the Gauls take none but the two little Romans BGs may each take a loss. So there are benefits and risks to both.
Uh. If the Gauls put out 6 hits and took 6 hits. Then the gauls didn't lose.
So they roll a die and +2 for not losing if that numbers exceed 6 then they don't lose a base. So nothing automatic. But it is all one roll.
Then the Romans test per BG with the +2. So as others points a 1 and they lose. So low odds but potentially the romans lose 2, but more likely none.
Posted: Wed Jul 28, 2010 8:49 am
by elysiumsolutions@fsmail.n
The initial posting does not fully define the situation for the romans.
The gauls drew they did 6 hits and took 6 hits. They need to roll above a 4 not to lose a base.
Roman BGs took 3 each but we don't know how many they did each. We know that combined they did 6.
If they did 3 each they are happy as they both only need to roll above a 1.
However, if it is an uneven split say 4 and 2. The BG that did 4 need to roll above a 1. The BG that did 2 lost.
It therefore needs a cohesion test and needs to roll above a 3 for the death roll.
Paul longmore
Posted: Wed Jul 28, 2010 9:51 am
by hammy
Good point Paul,
In this situation it is quite common for the result to be one Roman BG wining and one losing than for both to draw.
Posted: Fri Jul 30, 2010 6:37 pm
by PLloyd
"Roman BGs took 3 each but we don't know how many they did each. We know that combined they did 6".
Is it automatic that the hits are proportioned 3/3.........or when rolling the Gaul dice, are they allocated separately to each Roman BG? If the latter, it is possible that the Roman BGs could take 4/2, 5/1 or even 6/0 hits.
Which is the correct method?
Posted: Fri Jul 30, 2010 6:59 pm
by TERRYFROMSPOKANE
Each BG rolls dice seperately against its own opponents. In this case, the Gauls would roll 4 dice against each Roman BG and each Roman BG would roll 4 dice against the Gauls. Therefore, either Roman BG could have given the Gauls 4 hits with the other two coming from the other Roman BG. In that case, one Roman BG would have won the combat (4-3) while the other would have lost the combat (2-3). Other permutations are possible, but the main point is each BG compares the hits it took with the hits it gave, so each must roll individually against its opponent's bases.
Terry G.
Posted: Mon Aug 02, 2010 10:25 am
by pyruse
It's simplest to do all the dice rolling by file (and leave the dice behind each file).
Then you can count up hits easily.
If you do it by unit it all gets horribly confused in multi-unit melees, some of which can be very complex.
Posted: Mon Aug 02, 2010 3:54 pm
by deadtorius
We leave a die showing the number of hits received behind the unit that took them, in the case of multiple units you set the dice out so they are in front of the unit that dealt them. Since I run pikes I usually end up fighting multiple battle groups, and sometimes you get some weird situations regarding who won and lost individual combats.