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Bug in Early Colonial Greek

Posted: Fri Jul 16, 2010 5:48 pm
by Scutarii
Well, i start to see the new armies and find a curious bug in this list, when you try to buy hoplite units you have a limit of 12-80 for poor hoplites and 0-4 for Elite hoplites no??? well, you can buy 12 elite hoplites and 0 poor hoplites, how??? well, 1st select 0 poor hoplites you can do it, then select 12 elite hoplites and is done :roll: i think that could be more problems with the unit limits in other armies but i dont have many time :evil:

EDIT: same problem in later colonial greek.

Posted: Fri Jul 16, 2010 6:49 pm
by Brigz
I tried this and you are correct. But, once you select any other type of unit it will reset Elite Hoplites to 4. In effect the only way you can build the army with 12 Elite Hoplites is if the army is only composed of 12 Elite Hoplites. Still a bug though.

Posted: Fri Jul 16, 2010 7:12 pm
by Scutarii
I know but the bug is that unit limits are avoid if you leave the selection of hoplites to the end... if you change other units after select 12 elite hoplites it return to 4 limit, in 500 points battles or more isnt a critical feature but in small battle can give surprises :wink:

Posted: Sat Jul 17, 2010 9:31 am
by keithmartinsmith
This is addressed as part of the next update 1.3.1.

Keith

Posted: Sat Jul 17, 2010 5:08 pm
by Stefan2009
I stand against a spartan army with 29 hoplite units 12 of them is superior!! i have a greek army with 18 average hoplite, spartan 48-me 46 whats with that? the rest of the armies are about the same. One more thing before i go, i have played the egypts and their unprotected bowmen trashed my heavy hoplite like butter!! in the open field.