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Run Time Error

Posted: Fri Jul 16, 2010 4:50 pm
by 76mm
Another error, every patch is a real adventure with you guys.

I had 1.2.8 installed, today installed 1.2.9 and 1.3. Now when I try to run FoG, I get a runtime error. Of course I can't copy/paste the message, but the last line or two says:

failure condition: obj ->mRegItem(null)

Have tried opening/closing FoG several times, same result.

Have not tried purchasing IF yet.

Posted: Fri Jul 16, 2010 5:04 pm
by IainMcNeil
Sorry you are having problems. Is there a reason you can't copy/paste the entire message as one line doesnt really tell us anything?

Posted: Fri Jul 16, 2010 6:43 pm
by 76mm
of course there is a reason, I cannot select the text in the message box, so cannot copy it.

There is not much else other than the line i've already posted, just what looks like a path on my computer:
....Common\Win32\RegistryAccessors.cpp:164

and then the text I've already posted....that's all there is

Posted: Fri Jul 16, 2010 6:54 pm
by IainMcNeil
I'll need help from the developer on this as I don't know what that means.

Posted: Fri Jul 16, 2010 11:40 pm
by 76mm
The problem is probably with 1.3, because after installing 1.2.9 I used the in-game updater to install 1.3. Since then I cannot open 1.3. I thought I would try to re-install 1.3, but I can't use the in-game installer anymore (since I cannot open the game), and the patch does not seem to be available on your website. Moreover, I don't know if your in-game installer saved the patch when it was installed, and if so, where it might have saved it.

Posted: Fri Jul 16, 2010 11:59 pm
by Morbio
76mm wrote:of course there is a reason, I cannot select the text in the message box, so cannot copy it.

There is not much else other than the line i've already posted, just what looks like a path on my computer:
....Common\Win32\RegistryAccessors.cpp:164

and then the text I've already posted....that's all there is
If you get a longer error, try screen printing it and posting the image on here (or maybe Slitherine will give you an e-mail address to post it to).

I hope you get sorted soon :)

Posted: Sat Jul 17, 2010 6:34 am
by IainMcNeil
One option is to revert to v1.2.8 and try again. Until I can speak with the developers on Monday I can't really offer any suggestions.

Posted: Sat Jul 17, 2010 7:15 am
by 76mm
Exactly how do I revert? As far as I can tell I can't simply uninstall 1.3 or 1.29? And if I decide to uninstall everything, by now I have FoG, RoR, SoA, and umpteen patches, and I have no idea which order all of them should be installed in, and I have little confidence they will all work...

Posted: Sat Jul 17, 2010 7:21 am
by IainMcNeil
If you reinstall v1.2.8 you will be able to update back up again.

Posted: Sat Jul 17, 2010 8:43 am
by 76mm
iainmcneil wrote:If you reinstall v1.2.8 you will be able to update back up again.
sorry, i don't understand your post. are you saying if I reinstall 1.2.8 it will effectively uninstall 1.2.9 and 1.3, and I can then try to update in-game again?

Posted: Sat Jul 17, 2010 9:46 am
by keithmartinsmith
Yes, the 1.2.8 patch will always restore all required functionality erazing any corrupt or damaged files that may be causing the issue. By returning to 1.2.8 on next clicking check for updates it will work. Keith

Posted: Sat Jul 17, 2010 9:48 am
by IainMcNeil
Kind of yes - it will install 1.2.8 over the top. It does not actually uninstall the later updates just replaces them.

Posted: Sat Jul 17, 2010 10:31 am
by 76mm
OK, I will try that, hopefully it is just a corrupted install of 1.3. But could you clarify whether the in-game updater downloads the patch files or just runs them? Will be easier to try to reinstall 1.2.9 and 1.3 if they are already on my system.

Posted: Sat Jul 17, 2010 12:34 pm
by keithmartinsmith
The most common corruption for all users with an issue is from users who were beta testers, this may or may not be the case for you.

What ever the case reinstalling the 1.2.8 patch always resets any issues and you can get further updates from there.

The move to 130 can be frustrating but once there further updates are likely to be small. fast and reliable giving us a system to deliver new scenarios and game features more easily to everyone. Apologies for the hassle.

Keith

Posted: Sun Jul 18, 2010 5:25 am
by 76mm
Reinstalling 1.3 did not fix the problem. Just reinstalled 1.2.8, then 1.2.9 and 1.3. Same problem recurred: 1.2.9 seems to install fine, as does 1.3, but when I try to run the game after installing 1.3 I get the same runtime error.

Posted: Sun Jul 18, 2010 8:17 am
by IainMcNeil
Could you send a screenshot of the error and the team will look at it tomorrow. Mail to info@slitherine.co.uk

Posted: Mon Jul 19, 2010 6:30 am
by 76mm
screen shot sent

Posted: Tue Jul 20, 2010 4:10 am
by 76mm
bump. Still can't play...

Posted: Tue Jul 20, 2010 6:25 am
by IainMcNeil
We're going to create a patch for you to download instead of the update and see if that helps but it is going to take a few days I'm afraid. Sorry for any inconvenience.

Posted: Tue Jul 20, 2010 6:45 am
by 76mm
OK, thanks. Any idea what the problem could be?

If it matters, I bought the Matrix version of FoG, but since then have used all of the Slither patches, and purchased the modules from Slither, without any serious problems.

[EDIT] I was not a beta tester. I run Windows XP. For me, the upgade to 1.2.9 seems to work, and then I use the in-game updater to update to 1.3.0; it seems to download, validate, and install, but then when I try to play the game, it get the described run-time error. Note that I can open the program and get the three options (play game, update, or view help file), and either of them other than view help file causes the error.