Proposed Variable Points System for RAMPAGE 2011 for comment
Posted: Wed Jun 30, 2010 4:43 pm
Proposed Variable points system for RAMPAGE 2011
ARMY DESIGN
1. Choose and army and date
2. Design a legal army of up to 600 pts – these troop will always play
3. Design a legal addition to take it up to 900pts – these additional troops may play.
4. Create an overall order of battle for the entire 900pts
5. Create a separate sheet with just the additional troops on that you can share with your opponent.
AT START OF GAME
1. At the beginning of each game swap your additional troop list.
2. Now roll a die for each general and BG in your additional troop list.
3. 4/5/6 the BG or general plays, 1/2/3 it does not.
4. Add up and declare army size – you both now have an army between 600pts and 900pts.
5. Adjust PBI for actual army.
6. Play on as normal.
7. Terrain of course you can now try to adjust bearing in mind your match up (i.e. you know you are playing 850pts and you have 680).
RESULT
1. Fewer equal games than currently.
2. All above board, and luck driven for each game (no unlucky draws).
3. Added intrigue of terrain in knowledge of the mismatch in points.
4. 1/3rd list checking for me and concept can be scaled to create wider or narrowing differences (e.g. do 1000pts but they play on 5 or 6).
SCORING SYSTEM
Normal 20-0 base score with bonus points as follows:
Simon’s NKEs from this weekend adapted to new system shown below. Legal 591pt ARMY has 3 TCs and 10 Battlegroups (3 Sup Chariots, 1 Sup LF, 3 Ave Spearmen MF and 3 Ave Archers MF). All minima are covered for the army as it includes all compulsory troop types. Optional set has a general and 4BGs. This total just under 900pts. I have an order of battle for the entirety.
I give the sub-list to my opponent with the TC and 4 additonal BGs (3 chariots and 8 Sherden MF Impact Foot Sw). I roll a dice for each getting 1,2,5,2,4. In this game my general and two chariot BGs miss out. I have a chariot and my Sherden MF playing in this game. My total army is 12 BGs and I have 719pts. My PBI is 1.
With 5 "additions" I have a 1 in 32 chance of playing with 900pts and of playing with 600 points. If you take 2 additions (2 BGs each of 6 armoured knights) you get 1 in 4 chance of being 600 or 900 - one for the brave amongst you.
Off we go. I use my overall order of battle with the missing BGs and general deleted.
CAN SOMEONE DO ME A FAVOUR AND INSERT THE LIST AS AN IMAGE IF I E-MAIL IT TO THEM AND TABULATE THE SCORING TABLE FOR ME ... TECHNICALLY INEPT I'M AFRAID... TX
Si
ARMY DESIGN
1. Choose and army and date
2. Design a legal army of up to 600 pts – these troop will always play
3. Design a legal addition to take it up to 900pts – these additional troops may play.
4. Create an overall order of battle for the entire 900pts
5. Create a separate sheet with just the additional troops on that you can share with your opponent.
AT START OF GAME
1. At the beginning of each game swap your additional troop list.
2. Now roll a die for each general and BG in your additional troop list.
3. 4/5/6 the BG or general plays, 1/2/3 it does not.
4. Add up and declare army size – you both now have an army between 600pts and 900pts.
5. Adjust PBI for actual army.
6. Play on as normal.
7. Terrain of course you can now try to adjust bearing in mind your match up (i.e. you know you are playing 850pts and you have 680).
RESULT
1. Fewer equal games than currently.
2. All above board, and luck driven for each game (no unlucky draws).
3. Added intrigue of terrain in knowledge of the mismatch in points.
4. 1/3rd list checking for me and concept can be scaled to create wider or narrowing differences (e.g. do 1000pts but they play on 5 or 6).
SCORING SYSTEM
Normal 20-0 base score with bonus points as follows:
- Point difference Army Rout Bonus Bonus for any win
200 surplus 0 0
100 surplus 1 0
50 surplus 3 0
Within 50 points = equal 5 0
50 deficit 7 1
100 deficit 8 2
150 deficit 9 3
200 deficit 10 5
Simon’s NKEs from this weekend adapted to new system shown below. Legal 591pt ARMY has 3 TCs and 10 Battlegroups (3 Sup Chariots, 1 Sup LF, 3 Ave Spearmen MF and 3 Ave Archers MF). All minima are covered for the army as it includes all compulsory troop types. Optional set has a general and 4BGs. This total just under 900pts. I have an order of battle for the entirety.
I give the sub-list to my opponent with the TC and 4 additonal BGs (3 chariots and 8 Sherden MF Impact Foot Sw). I roll a dice for each getting 1,2,5,2,4. In this game my general and two chariot BGs miss out. I have a chariot and my Sherden MF playing in this game. My total army is 12 BGs and I have 719pts. My PBI is 1.
With 5 "additions" I have a 1 in 32 chance of playing with 900pts and of playing with 600 points. If you take 2 additions (2 BGs each of 6 armoured knights) you get 1 in 4 chance of being 600 or 900 - one for the brave amongst you.
Off we go. I use my overall order of battle with the missing BGs and general deleted.
CAN SOMEONE DO ME A FAVOUR AND INSERT THE LIST AS AN IMAGE IF I E-MAIL IT TO THEM AND TABULATE THE SCORING TABLE FOR ME ... TECHNICALLY INEPT I'M AFRAID... TX
Si