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points for looting enemy camp
Posted: Thu Jun 24, 2010 12:42 pm
by omarquatar
in a recent game i lost

following events happened:
in my turn i looted the enemy camp, i didn't get the 2 points
in the enemy's turn, my army was broken, but i still didn't get the 2 points; the enemy was 2 points away from breaking his morale
i think i've been robbed of a well deserved draw
so, when the hell does one get the points for looting the enemy camp?
Re: points for looting enemy camp
Posted: Thu Jun 24, 2010 1:47 pm
by batesmotel
omarquatar wrote:in a recent game i lost

following events happened:
in my turn i looted the enemy camp, i didn't get the 2 points
in the enemy's turn, my army was broken, but i still didn't get the 2 points; the enemy was 2 points away from breaking his morale
i think i've been robbed of a well deserved draw
so, when the hell does one get the points for looting the enemy camp?
The points for capturing the enemy camp are different in FoG PC from the TT rules. In the TT rules you get the points as soon as you contact the enemy camp. Your troops will continue looting and be pretty much out of the battle until you rally them with a CMT but you have thepoints for the camp. In the PC rules, you do not get the points until your troops have finished looting. This is represented by the enemy camp being removed from the map. There has been a bug that the points for looting did not appear until the next time you moved a BG after the enemy camp disappeared but I'm not sure if that has been fieed or not.
Chris
Posted: Thu Jun 24, 2010 2:02 pm
by TheGrayMouser
I hope all these bugs revolving around camps are fixed in the patch as they will now be worth 10% f your bp's
The latest one I saw was my unit looted the camp which then disappeared, however my unit was frozen the rest of the game with the "A" symbol on it....
Posted: Thu Jun 24, 2010 11:19 pm
by deadtorius
I had that happen too but 2 turns later they were free to move for some reason, I figured they were still busy stuffing their pockets
Posted: Fri Jun 25, 2010 12:17 am
by pantherboy
deadtorius wrote:I had that happen too but 2 turns later they were free to move for some reason, I figured they were still busy stuffing their pockets
First you move next to the camp. Then you will get a message saying looting next turn. The turn after that the camp will be removed if you broke into it and points awarded if you have passed CMT and successfully looted otherwise you'll stay there until passing.
Cheers,
Steve
Posted: Fri Jun 25, 2010 12:31 am
by TheGrayMouser
pantherboy wrote:deadtorius wrote:I had that happen too but 2 turns later they were free to move for some reason, I figured they were still busy stuffing their pockets
First you move next to the camp. Then you will get a message saying looting next turn. The turn after that the camp will be removed if you broke into it and points awarded if you have passed CMT and successfully looted otherwise you'll stay there until passing.
Cheers,
Steve
Right, but the bug we are referring to is the camp is looted, several turns later it is actually removed from the map....Your unit , however, stays frozen for the rest of the game (not a big deal cause the end is usually near if you have a unit to spare to loot with....)
Posted: Fri Jun 25, 2010 4:41 am
by pantherboy
TheGrayMouser wrote:pantherboy wrote:deadtorius wrote:I had that happen too but 2 turns later they were free to move for some reason, I figured they were still busy stuffing their pockets
First you move next to the camp. Then you will get a message saying looting next turn. The turn after that the camp will be removed if you broke into it and points awarded if you have passed CMT and successfully looted otherwise you'll stay there until passing.
Cheers,
Steve
Right, but the bug we are referring to is the camp is looted, several turns later it is actually removed from the map....Your unit , however, stays frozen for the rest of the game (not a big deal cause the end is usually near if you have a unit to spare to loot with....)
Remember they have to pass a CMT to stop looting. I've seen units recover at variable times and it depends on how lucky they are.
Posted: Sun Jun 27, 2010 12:33 am
by deadtorius
One would think once the camp has disappeared the looting would stop. I have had looters who are stuck where the camp was, but is not there anymore, with the big A on them and they are stuck like that for a couple of turns.
That is one advantage the TT rules have, if the owners a fortified camp can spare some one to go and pound on your would be camp sackers, they can stop trying to break in and turn to face the enemy.
Posted: Sun Jul 04, 2010 4:23 pm
by MesaDon
Have played two multi-player games since the up-date where I lost my camp and both times the message said the looter only received two points instead of the 5 he should have. I know this worked in the beta 1.2.8 so what happened since?
(today is July 4th, USA Independence from you who!)
Posted: Sun Jul 04, 2010 4:57 pm
by deeter
This only applies to games started after the update.
Deeter
Posted: Sun Jul 04, 2010 9:28 pm
by MesaDon
deeter wrote:This only applies to games started after the update.
Deeter
Both games were started after the update of that I am certain as oneof the games we are using double moves.
Posted: Sun Jul 11, 2010 2:03 am
by MesaDon
ONce again my foe sacked my baggage camp and only received 2 points. My army point total was 59 so he should at least have had six. Again this is played and started using 1.2.8. It worked in beta so what happened?
Posted: Sun Jul 11, 2010 7:10 am
by pantherboy
Be careful I noticed the message says 2 break points but in fact the correct amount is lost if you check the victory screen.
Steve
Posted: Sun Jul 11, 2010 4:31 pm
by MesaDon
pantherboy wrote:Be careful I noticed the message says 2 break points but in fact the correct amount is lost if you check the victory screen.
Steve
That seems to be the real problem, the person I was playing noticed he did get the points. Seems the message does need to be fixed and I still wish they would round up. wasn't watching the point totals just the computer after round movements and expected the message to give accurate information, silly me.