Solo Game - Persians vs Athenians circa 490BC
Posted: Mon Jun 07, 2010 10:16 pm
Awhile back there was a discussion on solo play. Admittedly, the most exciting play is with two or more live players. However, that’s not always an option.
Having just finished painting up some last bits of Early Achaemenid Persian and Early Hoplite Greek armies I’ve wanted a game of a Persian invasion force against the Athenians, circa 490 BC. Due to my work schedule, solo play – or a very, very patient opponent – is the only viable option for me. So, given the discussion on solo play, I thought I’d play it with reports on the boards to (1) illustrate the conversion of a standardized solo play scenario and (2) maybe even to incorporate tactical advice on actions since this will only be played out over several days…or…er, even weeks.
The standardized scenario is from the book, “Programmed Wargames Scenarios” by Charles Stewart Grant. I like it because the various options produce unlikely combinations. Without that both sides play to best of my ability and that means “not too interesting”.
Game Set Up
Terrain
Grant gives three options for each of a right, centre and left table sector so that gives 27 different tables for the same scenario. It’s a simple matter of rolling the die for each sector and then trying to make my Geo-Hex terrain match the result.
The scenario is # 1 from the book, “Hill Line Defence”, which has a defensive force occupying a low hill line and an attacker deployed ready to commence battle.
Using an early “armoured” Greek army and an EAP army puts the battle before 460 / 465 BC…notionally 490 BC (assuming the Athenians do not stop the Persian invasion at Marathon).
The Blue Defender (the Greeks)
The scenario set up gives three “force lists” as options. As given in the book, these aren’t directly useful as each list has a given percentage for “scouts” (light horse), “skirmishers”, ”line”, “superior” and “support” (i.e., artillery, etc.). Applied strictly to every army in the FoG lists is silly. Instead, I decided to take the percentages as “guidance” for creating armies according to a points limit given by each list option. Note that the points in the book have to be adjusted to typical FoG points. The ones in the book range from 1000 to 2500 points, so I decided to divide by 2 for lists with points from 500 to 1250 points.
The 3 options for the Greek army were all 625 (FoG) points. The options for percentages were (for Scouts / Skirmishers / Line / Superior / Support)
List 1: 10% / 10% / 60% / 10% / 10%
List 2: 10% / 20% / 45% / 20% / 5%
List 3: 10% / 20% / 55% / 10% / 5%
Noting the differences across the 3, I decided that List 1 would be a standard Hoplite forces (Line troops being the dominant feature of the option), List 2 would be a Spartan army (superior troops are its dominant characteristic) and List 3 would be Thessalian (more skirmishers being its characteristic).
The higher “support” value for List 1 has to be interpreted somewhat imaginatively. In this case, I decided that this meant an “inspired commander” for List 1 and “troop commanders for the other two options.
Note: List 2 also features more skirmishers but I went with a Spartan army for the “superior” character. That puts limits on the number of skirmishers for that army compared to a Thessalian army, so that even though both lists are for 20% skirmishers the results ended up very different.
I rolled for the list to use and ended up with List 1, which I decided would be an “Athenian” army.
The Athenian List ended up as:
1 X Inspired Commander
2 X Troop Sub-Commanders
1 X 4 Armoured Greek Cavalry
1 X 8 Elite Citizen Hoplites
4 X 8 Other Citizen Hoplites
2 X 6 Javelinmen
1 X 6 Slingers
Total: 9 units
The Red Attacker (the Persians)
The Red force had 7 options, with 5 at 750 points and 2 at 825 points. I won’t bore you with the percentages but the “character” for each option was:
1) Lots of Line troops and some guards (Immortals and Guard cavalry)
2) Limited numbers of guards, lots of auxiliary infantry and Greek Hoplites
3) Lots of Immortals and auxiliary infantry
4) Lots of cavalry with guard cavalry, but no Immortals
5) Lots of cavalry with some Immortals
6) Maximum Immortals and Guard Cavalry
7) The specials – chariots, Egyptians, Indians, etc.
I rolled for List #1 – lots of Sparabara infantry. I was hoping for 4 or 5 with lots of cavalry, but a classic 490 BC match up.
The final list was:
4 X Troop Commanders
1 X 2 Guard Cavalry
2 X 4 Persian Cavalry
1 X 8 Immortals
4 X 8 Persian Foot
1 X 4 Bactrian Cavalry
1 X 4 Other Horse Archers
1 X 8 Kaspian Archers
1 X 8 Javelinmen
Total: 12 units
I only just realized that the Persian medium foot (i.e., Sparabara and Immortals), even with javelins, need to roll a successful CMT to charge non-skirmishers. Well, it’s probably best not to charge uphill into a steady phalanx of armoured hoplites!
Up next: The deployment with pictures.
Having just finished painting up some last bits of Early Achaemenid Persian and Early Hoplite Greek armies I’ve wanted a game of a Persian invasion force against the Athenians, circa 490 BC. Due to my work schedule, solo play – or a very, very patient opponent – is the only viable option for me. So, given the discussion on solo play, I thought I’d play it with reports on the boards to (1) illustrate the conversion of a standardized solo play scenario and (2) maybe even to incorporate tactical advice on actions since this will only be played out over several days…or…er, even weeks.
The standardized scenario is from the book, “Programmed Wargames Scenarios” by Charles Stewart Grant. I like it because the various options produce unlikely combinations. Without that both sides play to best of my ability and that means “not too interesting”.
Game Set Up
Terrain
Grant gives three options for each of a right, centre and left table sector so that gives 27 different tables for the same scenario. It’s a simple matter of rolling the die for each sector and then trying to make my Geo-Hex terrain match the result.
The scenario is # 1 from the book, “Hill Line Defence”, which has a defensive force occupying a low hill line and an attacker deployed ready to commence battle.
Using an early “armoured” Greek army and an EAP army puts the battle before 460 / 465 BC…notionally 490 BC (assuming the Athenians do not stop the Persian invasion at Marathon).
The Blue Defender (the Greeks)
The scenario set up gives three “force lists” as options. As given in the book, these aren’t directly useful as each list has a given percentage for “scouts” (light horse), “skirmishers”, ”line”, “superior” and “support” (i.e., artillery, etc.). Applied strictly to every army in the FoG lists is silly. Instead, I decided to take the percentages as “guidance” for creating armies according to a points limit given by each list option. Note that the points in the book have to be adjusted to typical FoG points. The ones in the book range from 1000 to 2500 points, so I decided to divide by 2 for lists with points from 500 to 1250 points.
The 3 options for the Greek army were all 625 (FoG) points. The options for percentages were (for Scouts / Skirmishers / Line / Superior / Support)
List 1: 10% / 10% / 60% / 10% / 10%
List 2: 10% / 20% / 45% / 20% / 5%
List 3: 10% / 20% / 55% / 10% / 5%
Noting the differences across the 3, I decided that List 1 would be a standard Hoplite forces (Line troops being the dominant feature of the option), List 2 would be a Spartan army (superior troops are its dominant characteristic) and List 3 would be Thessalian (more skirmishers being its characteristic).
The higher “support” value for List 1 has to be interpreted somewhat imaginatively. In this case, I decided that this meant an “inspired commander” for List 1 and “troop commanders for the other two options.
Note: List 2 also features more skirmishers but I went with a Spartan army for the “superior” character. That puts limits on the number of skirmishers for that army compared to a Thessalian army, so that even though both lists are for 20% skirmishers the results ended up very different.
I rolled for the list to use and ended up with List 1, which I decided would be an “Athenian” army.
The Athenian List ended up as:
1 X Inspired Commander
2 X Troop Sub-Commanders
1 X 4 Armoured Greek Cavalry
1 X 8 Elite Citizen Hoplites
4 X 8 Other Citizen Hoplites
2 X 6 Javelinmen
1 X 6 Slingers
Total: 9 units
The Red Attacker (the Persians)
The Red force had 7 options, with 5 at 750 points and 2 at 825 points. I won’t bore you with the percentages but the “character” for each option was:
1) Lots of Line troops and some guards (Immortals and Guard cavalry)
2) Limited numbers of guards, lots of auxiliary infantry and Greek Hoplites
3) Lots of Immortals and auxiliary infantry
4) Lots of cavalry with guard cavalry, but no Immortals
5) Lots of cavalry with some Immortals
6) Maximum Immortals and Guard Cavalry
7) The specials – chariots, Egyptians, Indians, etc.
I rolled for List #1 – lots of Sparabara infantry. I was hoping for 4 or 5 with lots of cavalry, but a classic 490 BC match up.
The final list was:
4 X Troop Commanders
1 X 2 Guard Cavalry
2 X 4 Persian Cavalry
1 X 8 Immortals
4 X 8 Persian Foot
1 X 4 Bactrian Cavalry
1 X 4 Other Horse Archers
1 X 8 Kaspian Archers
1 X 8 Javelinmen
Total: 12 units
I only just realized that the Persian medium foot (i.e., Sparabara and Immortals), even with javelins, need to roll a successful CMT to charge non-skirmishers. Well, it’s probably best not to charge uphill into a steady phalanx of armoured hoplites!
Up next: The deployment with pictures.