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Possible Terrain Bug

Posted: Sun May 09, 2010 10:00 pm
by TheGrayMouser
Playing a dag battle with a hill formation on one side of the map

Noticed that my and my opponents medium infantry displayed following:

when in a steep hill, clear hex: displayed disorder
when is a steep hill, scrub hex: displayed steady

Is the program skipping a second terain type within a hex? If not what would the logic of this be?