SoA 1.2.6 bugs
Posted: Sat May 01, 2010 7:39 pm
1) A couple of typos in the army lists:
- Low countries (both lists): "feudal knights/(lesser) men-at-arms": the f is not capital
- Latter Burgundian: "Low coutnries crossbowmen": note the typo in "countries"
2) There seems to be also some mistakes in both German army lists:
- The unprotected handgunners have a 0-0 limit.
- Perhaps the unprotected and protected handgunners should be grouped together and share the unit limit? (That is what is usually done with units which are only different because of their armour, but in this case it may be intentional, I really don't know)
- Perhaps the unprotected and protected Free Canton Spearmen should also be grouped and share the unit limit?
3) In the "Starter Armies: Swiss vs Burgundians" scenario, the Burgundian archers are shown as if they had stakes deployed from the beginning of the battle. However, they can move freely. I think the unit image is wrong.
4) I might be wrong, but I thought scythed chariots were supposed to be destroyed if they were still in contact with non-broken enemies after the first round of combat. Lately, I'm seeing scythed chariots which remain in combat for more rounds.
Note that 1, 3 and 4 were reported before 1.2.6, but it looks like they have not been fixed. I suspect that my posts went unnoticed, and that's why I'm posting them again. Excuse me for double posting!
- Low countries (both lists): "feudal knights/(lesser) men-at-arms": the f is not capital
- Latter Burgundian: "Low coutnries crossbowmen": note the typo in "countries"
2) There seems to be also some mistakes in both German army lists:
- The unprotected handgunners have a 0-0 limit.
- Perhaps the unprotected and protected handgunners should be grouped together and share the unit limit? (That is what is usually done with units which are only different because of their armour, but in this case it may be intentional, I really don't know)
- Perhaps the unprotected and protected Free Canton Spearmen should also be grouped and share the unit limit?
3) In the "Starter Armies: Swiss vs Burgundians" scenario, the Burgundian archers are shown as if they had stakes deployed from the beginning of the battle. However, they can move freely. I think the unit image is wrong.
4) I might be wrong, but I thought scythed chariots were supposed to be destroyed if they were still in contact with non-broken enemies after the first round of combat. Lately, I'm seeing scythed chariots which remain in combat for more rounds.
Note that 1, 3 and 4 were reported before 1.2.6, but it looks like they have not been fixed. I suspect that my posts went unnoticed, and that's why I'm posting them again. Excuse me for double posting!