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Beta v1.2.1 Released!

Posted: Fri Apr 09, 2010 1:43 pm
by IainMcNeil
Hi guys

the new beta has been released. You should be getting your mails any time now. We've checked and ensured again that everyone who ordered has been sent the mails. Those that have complained they did not receive them I have looked you up and they are being sent so if they do not arrive they are being filtered somewhere along the way and there is nothign we can do about it :(

This update includes
Fix: UI: "Show Army" checkbox was wrongly shown if the issue challenge window was shown, set to D.A.G., cancelled, then shown again.
Add: Ability to play multiplayer games between armies from different army books.
Add: Map editor: Ability to give stakes to those units that can have them.
Add: Net: Extra handshake between the game and the multiplayer client.
Add: Net: Timeout so that the multiplayer client will close itself if it has been unable to connect to the game after two minutes.
Add: Army generator: Display of rear rank ranged weapon.
Fix: It was impossible to use the army generator if you had an SoA key but no RoR key.
Fix: Unit image data for a medieval swiss general.

I'm waiting to hear from Keith but as far as I understand it should also fixeall the reported army list issues related to spelling mistakes, points values etc.

Enjoy!

Posted: Fri Apr 09, 2010 2:34 pm
by Geordietaf
Downloaded and working well. Have put up a challenge with 800 pt Late Republican Romans to see if anyone fancies their luck with any of their Mediaeval chappies.

Posted: Fri Apr 09, 2010 2:57 pm
by Scutarii
When i have time i see the new version, thanks for the hard work :wink:

Posted: Fri Apr 09, 2010 3:09 pm
by Geordietaf
Just tried to edit an SoA Army

and got a ctd with this message

NullPointerException
1.2.1 2010 04 09
{}
uiplayer.s.armygenerator.ArmyGeneratorWindow.DisplayArmySpecLeaders o uiplayer.s.armygenerator.ArmyGeneratorWindow
uiplayer.s.armygenerator.ArmyGeneratorWindow.DisplayArmySpec o uiplayer.s.armygenerator.ArmyGeneratorWindow o uiplayer.s.armygenerator.ArmySpec o uiplayer.s.armygenerator.ArmyChoiceImp
uiplayer.s.armygenerator.ArmyGeneratorWindow.DisplayArmyChoice o uiplayer.s.armygenerator.ArmyGeneratorWindow o uiplayer.s.armygenerator.ArmyChoiceImp
uiplayer.s.armygenerator.ArmyGeneratorUIImp.LoadArmy o uiplayer.s.armygenerator.ArmyGeneratorUIImp i4s
uiplayer.s.armygenerator.LoadArmyWindow.blnHandleCommand b o uiplayer.s.armygenerator.LoadArmyWindow o uiplayer.Command
uiplayer.htk.GraphicsArea.blnHandleCommand b o uiplayer.htk.GraphicsArea o uiplayer.Command
uiplayer.Command.Dispatch o uiplayer.Command
uiplayer.Command.Enqueue o uiplayer.Command
uiplayer.Command.ParseAndEnqueue s
uiplayer.htk.TButtonImp.MouseUp o uiplayer.htk.TButtonImp i4i4
uiplayer.htk.TWindowImp.MouseUp o uiplayer.htk.TWindowImp i4i4
uiplayer.htk.GraphicsArea.Event MouseUp o uiplayer.htk.GraphicsArea i4i4
Delegate.Invoke
Application. CallFunctionWithExceptionHandling o Application p
Main
main

Posted: Fri Apr 09, 2010 3:11 pm
by Geordietaf
Tried again and this time it worked fine, also setting up new army looks OK

Posted: Fri Apr 09, 2010 5:27 pm
by amenofi64
Download and game OK.