Doctrine for a Late Republican Roman Army without Allies
Posted: Tue Mar 30, 2010 8:16 am
I wasn't sure where to post this, so I decided to post it here.':idea:' I look forward to your feedback.
Regards
Sean
Doctrine for a Late Republic Roman Army Without Allies
Part One: The purpose of this document
In this document I analyse the strengths and weakness of Late Republican Roman Army (LRRA) and uses the results of the analysis to make suggestions about:
• how each troop type in a LRRA should be used and how this fits into the tactics for the army as a whole
• what terrain should be selected for a LRRA and how the terrain should be placed
• how a LRRA should be deployed
• how armies that pose particular challenges for a LRRA can be dealt with.
What I don’t do in this document is attempt to describe what the ‘ideal’ LRRA is, as I don’t believe there is such a thing.
Part two: The strengths and weaknesses of the Late Republican Roman Army
The Strengths of a Late Republican Roman Army
The strength of the LRRA is in its legionaries and the raison d’être for legionaries is to defeat opposing troops in hand to hand combat, which the legionaries excel in.
Pikes, heavily armoured knights, heavily armoured cataphracts and armoured offensive spearman all have one Point Of Advantage (POA) over legionaries in the melee phase and are equal to legionaries in the impact phase. But, they all have compensating weakness.
Pikes rapidly loss their POAs if they are disrupted or suffer casualties, because of the loss POAs conferred for having multiple ranks. Superior pikes are more expensive file for file than superior legionaries. Four bases of superior pikes cost 32 points compared to 28 points for two bases of superior legionaries that cover the same frontage. This means legionaries will obtain overlaps on pikes, unless an army containing pikes is able counter this by using terrain, deployment and/or other troop types, etc, to protect the pikes’ flanks. BGs of Legionaries are also more maneuverable than BGs of pikes, especially if the legionaries are in BGs of four bases. Consequently, it is easy for a BG of legionaries that defeat a BG of pikes to turn and attack the flank of another BG of pikes. The historical example of this occurring is the battle of Cynoscephalae in 197BC. Finally, pikes perform worse in uneven and rough terrain than legionaries, so legionaries should seek to use the terrain as much as possible.
Average pikes are less expensive than superior legionaries: four bases cost 24 compared to 28 points of legionaries. But the legionaries have the advantage that they are superior. This translates into 8.3 percent more hits by superior legionaries than by average pikes. And, because the pikes are average they are more like to fail their cohesion tests.
Mounted heavily armoured knights have half as many bases as legionaries, they will, therefore, lose if they are forced to engage in a battle of attrition, and undrilled knights are less maneuverable than legionaries. However, in spite of these weaknesses, my assessment is knights still have a slight edge on legionaries. This can be compensated for though by using tactics or by using other troop types in conjunction with the legionaries.
Heavily armoured cataphracts are expensive. Two bases of drilled superior cataphracts cost 40 points and undrilled cost 36 points compared to two bases of superior legionaries that cost 28 points. Consequently, legionaries will get overlaps. The additional hits legionaries will inflict because of overlaps more than compensate for them being a POA down in the melee phase.
Armoured offensive spearman have two weaknesses. First, they rapidly lose POAs if they are disrupted or suffer casualties, because of the loss POAs conferred for having multiple ranks. Consequently, a LRRA facing an opposing army containing armoured offensive spearman wants force the opposing army to extend out the line of spearman as much as possible, by threatening their flanks. If opposing army refuses to expand out the spearman, the LRRA should attempt to strip away BGs protecting the spearmans’ flanks before engaging the spearman. Second, spearman performs worse in rough and uneven terrain than legionaries. Consequently, legionaries should take advantage of rough and uneven terrain as much as possible. However, unlike pikes, the legionaries are unlikely to obtain overlaps on armoured offensive spearmen, because armoured offensive spear cost 13 points per base compared to 14 points per bases for superior legionaries.
The Weaknesses of a Late Republican Roman Army
The weakness of the LRRA is the types of troops that are available to protect its flanks.
The LRRA can only have two BGs of cavalry. These are armed with lighted spears and swords and are undrilled. However, the cavalry’s armour protection can be upgraded from protected to armoured and its morale can be upgraded from average to superior.
The LRRA can have only two BGs of medium foot to protect the legionaries in flanks in rough terrain. However, you shouldn’t be afraid of using legionaries in rough terrain to make for the lack of medium foot if necessary, because they are reasonably good in it, in spite of being disrupted in it.
The LRRA can have a maximum of two BGs of light horse and only one of these can be armed with bows, unless the Brutus and Cassius option is taken.
The BG of elephants is very useful, because it disrupts opposing cavalry and knights. It is, therefore, perfect to use in conjunction with the legionaries when the legionaries are facing knights or to use on a flank against opposing cavalry. The BG of elephants has three significant weaknesses though. First, it is brittle. If it takes a single casualty the BG breaks. Second, is it is very hard to maneuver, because the elephants are undrilled. Third, LRRA cavalry that come within a base width of the elephants are disordered.
Part three: How to use each troop type
Legionaries
Legionaries are core of the LRRA. The success in getting them into combat determines if the LRRA wins or losses a battle nine times out of ten. Brute force is the strength of legionaries. Consequently, advancing in a single multi-BG phalanx is usually the best tactic for legionaries.
Opposing armies will try to prevent this by attempting to envelop the LRRA’s flanks. The trick is for the LRRA to use terrain, when this is possible, to protect the legionaries flanks and, when this isn’t possible, to use the support troops to delay and pin the opposing army’s BGs, so the legionaries have sufficient time to defeat the main body of the opposing army. The legionaries must advance as fast as possible, because the longer they take to defeat the main body of the opposing army’s main battle the more time the opposing army has to envelop the LRRA’s flanks. If possible, the legionaries should deploy opposite the enemy’s camp and advance towards it. This will hopefully force the opposing army to face the legionaries in order to defend its camp.
I prefer to have the legionaries in BGs of four bases, because it gives them greater maneuverability and I have found no decrease in the survivability of BGs.
Cavalry
The trick with Roman cavalry is not to fight them, unless an enemy BG is silly enough to expose its flank or rear to them, or it is unavoidable. The strengths of the Roman cavalry are the restricted area they exert and their ability to skirmish.
The role of Roman cavalry is to pin BGs in the opposing army, so they cannot attack the flanks of the legionaries. This is achieved by deploying the Roman cavalry in a skirmish line and maneuvering it so opposing army’s BGs are in its restricted zone. The opposing army’s BGs then have to charge the Roman cavalry, stand or move away from the Roman cavalry. Whichever option they choose it prevents them from attacking the legionaries.
It is not a good idea to use Roman cavalry’s skirmishing ability against opposing cavalry, unless you can prevent opposing cavalry moving within 1 MU of the Roman cavalry, because there is a high likelihood they will be caught by the opposing cavalry. On way of preventing opposing cavalry moving within 1 MU of Roman cavalry is to have BG of light horse ‘paired’ with Roman cavalry. The light horse is be positioned 1 MU ahead of the Roman cavalry. This prevents the opposing cavalry coming within 1 MU of Roman cavalry, but still allows Roman cavalry to place opposing cavalry in its restricted zone
Another potential use for superior cavalry is to provide rear support for legionaries. This will provide the legionaries with a +1 modifier when they have to take cohesion tests. In this capacity they can also act as a reserve. However, having attempted this, I found that it rarely happens, as the cavalry are usually required elsewhere. Consequently, I prefer not to upgrade Roman cavalry and use the points elsewhere instead.
Roman cavalry is vulnerable to shooting from bow armed light horse and cavalry. It will get hammered if it comes within range of medium foot armed with bow. Roman cavalry also isn’t the best at maneuvering, because it is undrilled.
It is not a good idea to use Roman cavalry’s skirmishing ability against opposing cavalry, unless you can prevent opposing cavalry moving within 1 MU of the Roman cavalry, because there is a high likelihood they will be caught by the opposing cavalry.
Light horse
Light horse should be deployed on the flanks. Its role is to delay the advance of the opposing army’s BGs, by preventing them moving twice, and preventing the opposing army’s light troops doing the same to the LRRA. A general should be deployed with each BG of light horse at the beginning of the battle, so they can move twice.
Light horse’s shouldn’t go within one turn’s movement plus shooting range of BGs in an opposing army, because they are still able to delay BG’s an opposing army’s while being this far away from. Consequently, going any closer to BGs an opposing army, unless the light horse are intending to charge or shoot at them, will put the light horse at risk for no gain.
If the LRRA is fighting an army that has a lot of light horse it can ‘pair’ its light horse with cavalry, legionaries, elephants or medium foot. If the opposing army’s light horse comes within charge range it will have the dilemma of having to either fight the BG the LRRA’s light horse is paired with, if it chooses to stand, or take the risk of the LRRA’s light horse catching it and attacking in the rear, if it chooses to evade. The odds of the LRRA’s light horse catching evading light horse are 38%, if the LRRA’s light horse is one MU or less away from the evading light horse at the commencement of the charge. The odds are 22% if the LRRA’s light horse is over one MU, but two MUs or less, away from the evading light horse at the commencement of the charge.
Light foot
Light foot plays the same role as light horse at the beginning battle, but in the centre of battlefield. Light foot should be deployed a battle line in the centre of the battlefield and have a general with it, so it can move twice. It should advance as fast as possible, to block attempts by the opposing army’s light troops to prevent the legionaries from moving twice. After doing this the light foot should attempt to disrupt BGs in the opposing army’s main battle line using shooting and prevent the opposing army’s light foot from doing the same to the legionaries.
I prefer to use javelin men, rather than slingers or bowmen, because javelins don’t receive a minus when shooting at armoured troops. Javelin men also receive a POA in impact combat, which helps them chase away opposing light foot.
It is important with light foot, as it is with light horse, to ensure they have good lines of retreat. The commander of a LRRA should avoid the temptation to squeeze in extra bases of shooting at the expense of a clear line of retreat.
Medium foot
The role of medium foot is to protect the flanks of legionaries in rough terrain. Medium foot is also useful for providing support for the BG of elephants.
The strengths of medium foot are that it is not disrupted in rough terrain and that it moves at four MUs, compared to heavy foot that move at three MUs. Its weaknesses are that it suffers big minus for cohesion tests if it losses combat in the open and it is vulnerable to shooting, because it is only protected.
Elephants
The elephant BG is best suited to three roles. First, deploying with the legionaries to disrupt the knights. Second, being deployed on a flank to help compensate for the LRRA’s weakness in cavalry. Third, expanding the legionaries’ battle line.
The elephant BG has three significant weaknesses. First, it is brittle. If it takes a single casualty the BG breaks. Second, it is very hard to maneuver, because elephants are undrilled. Third, LRRA cavalry that come within a base width of the elephants are disordered.
The elephant BG’s brittleness means it is very vulnerable to shooting by light horse and light foot. Its lack of maneuverability means it is susceptible to flank attacks. Consequently, medium or heavy foot should accompany the elephant BG to protect its flanks. This will also reduce the number of bases of skirmisher’s in the opposing army that can shoot at the elephant BG.
The Camp
The LRRA should not attempt to defend its camp, other than its light horse delaying the advance of the opposing army’s BGs. The camp is fortified; consequently, mounted BGs only have a one in six chance of defeating the camp’s defenders each turn. Far more importantly, attempting to defend the camp will pin BGs to it, increasing the chance that the LRRA’s flanks will be enveloped. As the saying goes
“he who attempts to defend everything defends nothing.”
Part four: Selecting and placing terrain
Legionaries are happy to fight any other troop type, except pikes, man on man. What they want to avoid is having their flanks enveloped. Consequently, the LRRA wants as many pieces of impassable, rough and uneven terrain as it can get. Selecting a coastline is also a good option, if the LRRA wins initiative, because it will provide a secure flank.
Rough and impassable terrain should be placed in the centre of battlefield to create ‘avenues,’ if the terrain placement dice rolls permit this. This will give the LRRA the ability to section off the battlefield and refuse a flank. The light horse can then be used to delay the BGs of the opposing army that are on the refused flank.
The commander of a LRRA shouldn’t worry if the avenue that the legionaries are advancing through doesn’t have sufficient room for all the BGs of legionaries to deploy in a single battle line, as long as the flanks are secure. The BGs of legionaries that unable to be deployed in the battle line should be deployed behind it, to provide rear support and act as a reserve. Consideration should also be given to deploying some of the legionaries in the rough terrain in column (as columns will allow them to move at the same speed as the legionaries in the open), so they can obtain overlaps and free up the medium foot to counter other BGs in the opposing army.
There are a couple of expectations to the above. First, when a LRRA is facing an army that is predominantly made up of medium foot it wants as much open ground as possible. Second, when a LRRA is facing a pike army it does want impassable terrain or a coastline, as BGs of pike will be able use this terrain to secure their flanks.
Part five: Deployment
Order of march
It is usually best to deploy the BGs of legionaries first and then to deploy the BGs for the rest of the army, as it is usually clear where the legionaries are going to be deployed. There is, therefore, little value in deploying other BGs before the legionaries. Deploying the other BGs after the legionaries also provides the LRRA with the opportunity to the react opposing the army’s deployment. I particular prefer placing medium foot and the BG of elephants last.
Formations
Line
A line is the traditional formation for the LRRA. The legionaries are deployed in a single battle line in the centre of the army. One BG of light horse is deployed on each flank and the light foot deployed in front of the legionaries.
If possible, the legionaries deployed opposite the enemy’s camp, to hopefully force the opposing army to face the legionaries in order to defend its camp.
When possible, the legionaries’ flanks should be secured by the use of terrain such as coastline. Alternatively, the medium foot can occupy rough terrain on the flanks of the legionaries to protect the legionaries’ flanks.
The cavalry and elephant BGs are placed on either flank or in reserve as required. The elephant BG can also be placed in the battle line of legionaries, to extend the battle line and/or to dispute cavalry and knights.
The advantage of the line formation is that it plays to the legionaries’ strength: advancing in a single multi BG phalanx. The disadvantage is that the formation has weak flanks. If the LRRA fails to adequately protect the legionaries’ flanks there is risk of envelopment, the classic example being the double envelopment at Cannae, in 216 BC.
Caesar’s Special
This formation uses the stratagem that Caesar adopted to defeat Pompey at the battle of Pharsalus, in 48 BC. Caesar used it to counter Pompey’s greater number of cavalry. The formation is best used when one of the flanks of the army can be secured. Caesar had a river on his left flank.
All of the BGs of legionaries, except for one or two BGs, should be deployed in a battle line. The one or two BGs of legionaries that are not in the battle line should be deploy behind the battle line of legionaries at one or both ends of it. The cavalry are then deployed in skirmish formation at one or both ends of the battle line of legionaries. When cavalry are forced to skirmish away the legionaries behind the battle line of legionaries charge the opposing army’s BGs in the flank. This, of course, requires these BGs of legionaries to have been positioned so that they are able to do this.
The advantage of this formation is that it devastating, if you can pull it off. The disadvantages of it are that it can easily be counted, if the opposing army is aware of it, it shortens the legionaries’ battle line, and the commander of the LRRA needs to be spot on with the positioning of the BGs of legionaries behind the main battle line. Caesar had the advantage that Pompeii couldn’t see what was happening behind the battle line of Caesar’s legionaries.
Pincers
Scipio used variations of this formation at the battle of Baecula, in 208 BC, and the Battle of Ilipe, 206 BC. The LRRA’s medium foot are deployed in the centre of battle line and the legionaries are deployed at either end of the battleline. The legionaries advance slightly ahead of the medium foot. The formation takes the form of a shallow U. The legionary BGs are at the tops of the U. The medium foot BGs are at the bottom of the U. The intention is that the legionaries will defeat the opposing army’s flanks. They will then turn and attack BGs that are in the centre of the opposing army, which are facing the medium foot. In other words, the LRRA will envelop the flanks of the opposing army with its legionaries.
The advantages of this formation are it reinforces the LRRA’s flanks and puts the opposing army in a dilemma. Does it split the BGs in the centre to deal with legionaries on flanks? However, if it does this the LRRA’s medium foot will be able to attack them in the flank and/or while they are maneuvering to attack the legionaries.
The disadvantages of this formation is that the legionaries BGs on each flank could be defeated in detail, because they are unable to support one another, or the medium foot in the centre could be defeated before the pincers containing the legionaries can close. This formation worked for Scipio because in both battles he deceived his opponents about this deployment.
A variation on this formation is to place the Roman cavalry in the centre in skirmish formation.
Part Six: How armies that pose particular challenges can be dealt with
Knight armies
The light foot should attempt to disrupt the knights. If the opposing army does not have light horse, or they can be chased away, the LRRA light horse should contribute to the light foot’s shooting by shooting into the knights’ flanks.
The BG of elephants should be placed where knights are expected to attack, so it can disrupt the knights.
If possible, use the cavalry to pin the knights so the legionaries can attack the knights’ flanks.
It is critical to have Roman generals in the front rank of the legionaries when the knights charge the legionaries.
Light horse armies
Line is usually the best formation when dealing with a light horse army, as legionaries can withstand light horses shooting. In a two base deep line a maximum of 12 bases of light horse can shoot at a four base BG of legionaries. On average the light horse will inflict to two hits. The maximum of number of hits they can inflict is six. A maximum of 16 bases of light horse can shoot at a BG of four bases of legionaries if it is in a one base deep formation. The light horse will inflict 2.6 hits on average and can inflict a maximum of eight hits.
Taking into the consideration that superior legionaries re-roll 1s when they are testing for cohesion and that BGs of legionaries that are shoot are likely to have generals with them, which will give them a +2 modifier for their cohesion test, it is very unlikely that superior legionaries will be disrupted by the shooting from light horse, as long as the legionaries in a solid line. They will suffer causalities though.
Consequently, when faced by light horse the LRRA should deploy a line of legionaries, even if the BGs of legionaries are only one base deep, and constantly push the light horse backwards. The LRRA’s light horse can also be paired with BGs of legionaries, to make skirmishing a risky proposition for the opposing army’s light horse.
The elephant BG should be placed behind the legionaries to act as a reserve, particularly behind BGs of legionaries that are in a line only one base deep, because it is vulnerable to shooting.
The cavalry and medium foot can be used to extend the battle line if necessary, cavalry should be skirmish formation if it is doing this, with light foot in front of them to screen them from light horses shooting. If the opposing army’s light horse charge the light foot the light can evade through cavalry if it is charged by light horse. Otherwise, they should be deployed behind the legionaries to act as a reserve.
Light horse acting on its own doesn’t pose threat a LRRA. Light horse and heavy troop types, such as cataphracts, working together does pose a threat to a LRRA. The light horse forces the LRRA to spread out, to prevent the light horse enveloping its flanks. The heavy troops force the LRRA to bunch up, to avoid having its BGs overrun. The LRRA can counter this by: using terrain to shorten the battlefield, refusing a flank, having a reserve.
Medium foot and the BG of elephants are suited to the role of a reserve. However, cavarly can also be used. Thureophoroi are particularly suited to this role, because they are drilled, which makes them very maneuverable. It will usually take the opposing army a couple of turns to position its heavy troops to attack the legionaries. This should be sufficient time for legionaries contract so they are two bases deep and for the BGs that are in the reserve to fill in the gaps.
Pike armies
I recommend line formation against pike armies. Light foot and light horse should attempt to disrupt the pikes with shooting before the pikes and legionaries charge one another. Make the legionaries' battle line as long as possible, while still maintaining a two base deep formation. The LRRA’s goal is to strip away the pikes’ support before the legionaries engage the pike, so the legionaries can get overlaps.
It is critical to have the Roman generals in the front ranks of the legionaries when the impact combat between the pikes and legionaries occurs.
Armies that containing Armoured Offensive Spearmen
This is a very tough match up for legionaries, because unlikely that the legionaries will get overlaps, because armoured offensive spear cost 13 points per base compared to 14 points per bases for legionaries. Legionaries do have two advantages over armoured offensive spearmen that they should attempt to exploit.
First, armoured offensive spearman rapidly lose POAs if they are disrupted or suffer casualties, because of the loss POAs conferred for having multiple ranks. Consequently, a LRRA facing an opposing army containing armoured offensive spearman wants force the opposing army to extend out the line of spearman as much as possible, by threatening their flanks. If opposing army refuses to expand out the spearman, the LRRA should attempt to strip away BGs protecting the spearmans’ flanks before engaging the spearman.
Second, spearman performs worse in rough and uneven terrain than legionaries. Consequently, legionaries should take advantage of rough and uneven terrain as much as possible.
Obviously, the LRRA’s light foot and light horse should attempt to disrupt the spearmen with shooting before they and the legionaries engage in combat.
It is critical to have the Roman generals in the front ranks of the legionaries when the impact combat between the armoured offensive spearmen and the legionaries occurs.
Medium foot armies
A LRRA shouldn’t attempt to root out a medium foot army in rough terrain and legionaries shouldn’t go between pieces rough terrain when facing a medium foot army, unless there is a very large gap between them. It is likely that a battle with medium foot will result in a stand off, with the legionaries refusing to go into rough terrain and the medium foot refusing to come out of it.
Regards
Sean
Doctrine for a Late Republic Roman Army Without Allies
Part One: The purpose of this document
In this document I analyse the strengths and weakness of Late Republican Roman Army (LRRA) and uses the results of the analysis to make suggestions about:
• how each troop type in a LRRA should be used and how this fits into the tactics for the army as a whole
• what terrain should be selected for a LRRA and how the terrain should be placed
• how a LRRA should be deployed
• how armies that pose particular challenges for a LRRA can be dealt with.
What I don’t do in this document is attempt to describe what the ‘ideal’ LRRA is, as I don’t believe there is such a thing.
Part two: The strengths and weaknesses of the Late Republican Roman Army
The Strengths of a Late Republican Roman Army
The strength of the LRRA is in its legionaries and the raison d’être for legionaries is to defeat opposing troops in hand to hand combat, which the legionaries excel in.
Pikes, heavily armoured knights, heavily armoured cataphracts and armoured offensive spearman all have one Point Of Advantage (POA) over legionaries in the melee phase and are equal to legionaries in the impact phase. But, they all have compensating weakness.
Pikes rapidly loss their POAs if they are disrupted or suffer casualties, because of the loss POAs conferred for having multiple ranks. Superior pikes are more expensive file for file than superior legionaries. Four bases of superior pikes cost 32 points compared to 28 points for two bases of superior legionaries that cover the same frontage. This means legionaries will obtain overlaps on pikes, unless an army containing pikes is able counter this by using terrain, deployment and/or other troop types, etc, to protect the pikes’ flanks. BGs of Legionaries are also more maneuverable than BGs of pikes, especially if the legionaries are in BGs of four bases. Consequently, it is easy for a BG of legionaries that defeat a BG of pikes to turn and attack the flank of another BG of pikes. The historical example of this occurring is the battle of Cynoscephalae in 197BC. Finally, pikes perform worse in uneven and rough terrain than legionaries, so legionaries should seek to use the terrain as much as possible.
Average pikes are less expensive than superior legionaries: four bases cost 24 compared to 28 points of legionaries. But the legionaries have the advantage that they are superior. This translates into 8.3 percent more hits by superior legionaries than by average pikes. And, because the pikes are average they are more like to fail their cohesion tests.
Mounted heavily armoured knights have half as many bases as legionaries, they will, therefore, lose if they are forced to engage in a battle of attrition, and undrilled knights are less maneuverable than legionaries. However, in spite of these weaknesses, my assessment is knights still have a slight edge on legionaries. This can be compensated for though by using tactics or by using other troop types in conjunction with the legionaries.
Heavily armoured cataphracts are expensive. Two bases of drilled superior cataphracts cost 40 points and undrilled cost 36 points compared to two bases of superior legionaries that cost 28 points. Consequently, legionaries will get overlaps. The additional hits legionaries will inflict because of overlaps more than compensate for them being a POA down in the melee phase.
Armoured offensive spearman have two weaknesses. First, they rapidly lose POAs if they are disrupted or suffer casualties, because of the loss POAs conferred for having multiple ranks. Consequently, a LRRA facing an opposing army containing armoured offensive spearman wants force the opposing army to extend out the line of spearman as much as possible, by threatening their flanks. If opposing army refuses to expand out the spearman, the LRRA should attempt to strip away BGs protecting the spearmans’ flanks before engaging the spearman. Second, spearman performs worse in rough and uneven terrain than legionaries. Consequently, legionaries should take advantage of rough and uneven terrain as much as possible. However, unlike pikes, the legionaries are unlikely to obtain overlaps on armoured offensive spearmen, because armoured offensive spear cost 13 points per base compared to 14 points per bases for superior legionaries.
The Weaknesses of a Late Republican Roman Army
The weakness of the LRRA is the types of troops that are available to protect its flanks.
The LRRA can only have two BGs of cavalry. These are armed with lighted spears and swords and are undrilled. However, the cavalry’s armour protection can be upgraded from protected to armoured and its morale can be upgraded from average to superior.
The LRRA can have only two BGs of medium foot to protect the legionaries in flanks in rough terrain. However, you shouldn’t be afraid of using legionaries in rough terrain to make for the lack of medium foot if necessary, because they are reasonably good in it, in spite of being disrupted in it.
The LRRA can have a maximum of two BGs of light horse and only one of these can be armed with bows, unless the Brutus and Cassius option is taken.
The BG of elephants is very useful, because it disrupts opposing cavalry and knights. It is, therefore, perfect to use in conjunction with the legionaries when the legionaries are facing knights or to use on a flank against opposing cavalry. The BG of elephants has three significant weaknesses though. First, it is brittle. If it takes a single casualty the BG breaks. Second, is it is very hard to maneuver, because the elephants are undrilled. Third, LRRA cavalry that come within a base width of the elephants are disordered.
Part three: How to use each troop type
Legionaries
Legionaries are core of the LRRA. The success in getting them into combat determines if the LRRA wins or losses a battle nine times out of ten. Brute force is the strength of legionaries. Consequently, advancing in a single multi-BG phalanx is usually the best tactic for legionaries.
Opposing armies will try to prevent this by attempting to envelop the LRRA’s flanks. The trick is for the LRRA to use terrain, when this is possible, to protect the legionaries flanks and, when this isn’t possible, to use the support troops to delay and pin the opposing army’s BGs, so the legionaries have sufficient time to defeat the main body of the opposing army. The legionaries must advance as fast as possible, because the longer they take to defeat the main body of the opposing army’s main battle the more time the opposing army has to envelop the LRRA’s flanks. If possible, the legionaries should deploy opposite the enemy’s camp and advance towards it. This will hopefully force the opposing army to face the legionaries in order to defend its camp.
I prefer to have the legionaries in BGs of four bases, because it gives them greater maneuverability and I have found no decrease in the survivability of BGs.
Cavalry
The trick with Roman cavalry is not to fight them, unless an enemy BG is silly enough to expose its flank or rear to them, or it is unavoidable. The strengths of the Roman cavalry are the restricted area they exert and their ability to skirmish.
The role of Roman cavalry is to pin BGs in the opposing army, so they cannot attack the flanks of the legionaries. This is achieved by deploying the Roman cavalry in a skirmish line and maneuvering it so opposing army’s BGs are in its restricted zone. The opposing army’s BGs then have to charge the Roman cavalry, stand or move away from the Roman cavalry. Whichever option they choose it prevents them from attacking the legionaries.
It is not a good idea to use Roman cavalry’s skirmishing ability against opposing cavalry, unless you can prevent opposing cavalry moving within 1 MU of the Roman cavalry, because there is a high likelihood they will be caught by the opposing cavalry. On way of preventing opposing cavalry moving within 1 MU of Roman cavalry is to have BG of light horse ‘paired’ with Roman cavalry. The light horse is be positioned 1 MU ahead of the Roman cavalry. This prevents the opposing cavalry coming within 1 MU of Roman cavalry, but still allows Roman cavalry to place opposing cavalry in its restricted zone
Another potential use for superior cavalry is to provide rear support for legionaries. This will provide the legionaries with a +1 modifier when they have to take cohesion tests. In this capacity they can also act as a reserve. However, having attempted this, I found that it rarely happens, as the cavalry are usually required elsewhere. Consequently, I prefer not to upgrade Roman cavalry and use the points elsewhere instead.
Roman cavalry is vulnerable to shooting from bow armed light horse and cavalry. It will get hammered if it comes within range of medium foot armed with bow. Roman cavalry also isn’t the best at maneuvering, because it is undrilled.
It is not a good idea to use Roman cavalry’s skirmishing ability against opposing cavalry, unless you can prevent opposing cavalry moving within 1 MU of the Roman cavalry, because there is a high likelihood they will be caught by the opposing cavalry.
Light horse
Light horse should be deployed on the flanks. Its role is to delay the advance of the opposing army’s BGs, by preventing them moving twice, and preventing the opposing army’s light troops doing the same to the LRRA. A general should be deployed with each BG of light horse at the beginning of the battle, so they can move twice.
Light horse’s shouldn’t go within one turn’s movement plus shooting range of BGs in an opposing army, because they are still able to delay BG’s an opposing army’s while being this far away from. Consequently, going any closer to BGs an opposing army, unless the light horse are intending to charge or shoot at them, will put the light horse at risk for no gain.
If the LRRA is fighting an army that has a lot of light horse it can ‘pair’ its light horse with cavalry, legionaries, elephants or medium foot. If the opposing army’s light horse comes within charge range it will have the dilemma of having to either fight the BG the LRRA’s light horse is paired with, if it chooses to stand, or take the risk of the LRRA’s light horse catching it and attacking in the rear, if it chooses to evade. The odds of the LRRA’s light horse catching evading light horse are 38%, if the LRRA’s light horse is one MU or less away from the evading light horse at the commencement of the charge. The odds are 22% if the LRRA’s light horse is over one MU, but two MUs or less, away from the evading light horse at the commencement of the charge.
Light foot
Light foot plays the same role as light horse at the beginning battle, but in the centre of battlefield. Light foot should be deployed a battle line in the centre of the battlefield and have a general with it, so it can move twice. It should advance as fast as possible, to block attempts by the opposing army’s light troops to prevent the legionaries from moving twice. After doing this the light foot should attempt to disrupt BGs in the opposing army’s main battle line using shooting and prevent the opposing army’s light foot from doing the same to the legionaries.
I prefer to use javelin men, rather than slingers or bowmen, because javelins don’t receive a minus when shooting at armoured troops. Javelin men also receive a POA in impact combat, which helps them chase away opposing light foot.
It is important with light foot, as it is with light horse, to ensure they have good lines of retreat. The commander of a LRRA should avoid the temptation to squeeze in extra bases of shooting at the expense of a clear line of retreat.
Medium foot
The role of medium foot is to protect the flanks of legionaries in rough terrain. Medium foot is also useful for providing support for the BG of elephants.
The strengths of medium foot are that it is not disrupted in rough terrain and that it moves at four MUs, compared to heavy foot that move at three MUs. Its weaknesses are that it suffers big minus for cohesion tests if it losses combat in the open and it is vulnerable to shooting, because it is only protected.
Elephants
The elephant BG is best suited to three roles. First, deploying with the legionaries to disrupt the knights. Second, being deployed on a flank to help compensate for the LRRA’s weakness in cavalry. Third, expanding the legionaries’ battle line.
The elephant BG has three significant weaknesses. First, it is brittle. If it takes a single casualty the BG breaks. Second, it is very hard to maneuver, because elephants are undrilled. Third, LRRA cavalry that come within a base width of the elephants are disordered.
The elephant BG’s brittleness means it is very vulnerable to shooting by light horse and light foot. Its lack of maneuverability means it is susceptible to flank attacks. Consequently, medium or heavy foot should accompany the elephant BG to protect its flanks. This will also reduce the number of bases of skirmisher’s in the opposing army that can shoot at the elephant BG.
The Camp
The LRRA should not attempt to defend its camp, other than its light horse delaying the advance of the opposing army’s BGs. The camp is fortified; consequently, mounted BGs only have a one in six chance of defeating the camp’s defenders each turn. Far more importantly, attempting to defend the camp will pin BGs to it, increasing the chance that the LRRA’s flanks will be enveloped. As the saying goes
“he who attempts to defend everything defends nothing.”
Part four: Selecting and placing terrain
Legionaries are happy to fight any other troop type, except pikes, man on man. What they want to avoid is having their flanks enveloped. Consequently, the LRRA wants as many pieces of impassable, rough and uneven terrain as it can get. Selecting a coastline is also a good option, if the LRRA wins initiative, because it will provide a secure flank.
Rough and impassable terrain should be placed in the centre of battlefield to create ‘avenues,’ if the terrain placement dice rolls permit this. This will give the LRRA the ability to section off the battlefield and refuse a flank. The light horse can then be used to delay the BGs of the opposing army that are on the refused flank.
The commander of a LRRA shouldn’t worry if the avenue that the legionaries are advancing through doesn’t have sufficient room for all the BGs of legionaries to deploy in a single battle line, as long as the flanks are secure. The BGs of legionaries that unable to be deployed in the battle line should be deployed behind it, to provide rear support and act as a reserve. Consideration should also be given to deploying some of the legionaries in the rough terrain in column (as columns will allow them to move at the same speed as the legionaries in the open), so they can obtain overlaps and free up the medium foot to counter other BGs in the opposing army.
There are a couple of expectations to the above. First, when a LRRA is facing an army that is predominantly made up of medium foot it wants as much open ground as possible. Second, when a LRRA is facing a pike army it does want impassable terrain or a coastline, as BGs of pike will be able use this terrain to secure their flanks.
Part five: Deployment
Order of march
It is usually best to deploy the BGs of legionaries first and then to deploy the BGs for the rest of the army, as it is usually clear where the legionaries are going to be deployed. There is, therefore, little value in deploying other BGs before the legionaries. Deploying the other BGs after the legionaries also provides the LRRA with the opportunity to the react opposing the army’s deployment. I particular prefer placing medium foot and the BG of elephants last.
Formations
Line
A line is the traditional formation for the LRRA. The legionaries are deployed in a single battle line in the centre of the army. One BG of light horse is deployed on each flank and the light foot deployed in front of the legionaries.
If possible, the legionaries deployed opposite the enemy’s camp, to hopefully force the opposing army to face the legionaries in order to defend its camp.
When possible, the legionaries’ flanks should be secured by the use of terrain such as coastline. Alternatively, the medium foot can occupy rough terrain on the flanks of the legionaries to protect the legionaries’ flanks.
The cavalry and elephant BGs are placed on either flank or in reserve as required. The elephant BG can also be placed in the battle line of legionaries, to extend the battle line and/or to dispute cavalry and knights.
The advantage of the line formation is that it plays to the legionaries’ strength: advancing in a single multi BG phalanx. The disadvantage is that the formation has weak flanks. If the LRRA fails to adequately protect the legionaries’ flanks there is risk of envelopment, the classic example being the double envelopment at Cannae, in 216 BC.
Caesar’s Special
This formation uses the stratagem that Caesar adopted to defeat Pompey at the battle of Pharsalus, in 48 BC. Caesar used it to counter Pompey’s greater number of cavalry. The formation is best used when one of the flanks of the army can be secured. Caesar had a river on his left flank.
All of the BGs of legionaries, except for one or two BGs, should be deployed in a battle line. The one or two BGs of legionaries that are not in the battle line should be deploy behind the battle line of legionaries at one or both ends of it. The cavalry are then deployed in skirmish formation at one or both ends of the battle line of legionaries. When cavalry are forced to skirmish away the legionaries behind the battle line of legionaries charge the opposing army’s BGs in the flank. This, of course, requires these BGs of legionaries to have been positioned so that they are able to do this.
The advantage of this formation is that it devastating, if you can pull it off. The disadvantages of it are that it can easily be counted, if the opposing army is aware of it, it shortens the legionaries’ battle line, and the commander of the LRRA needs to be spot on with the positioning of the BGs of legionaries behind the main battle line. Caesar had the advantage that Pompeii couldn’t see what was happening behind the battle line of Caesar’s legionaries.
Pincers
Scipio used variations of this formation at the battle of Baecula, in 208 BC, and the Battle of Ilipe, 206 BC. The LRRA’s medium foot are deployed in the centre of battle line and the legionaries are deployed at either end of the battleline. The legionaries advance slightly ahead of the medium foot. The formation takes the form of a shallow U. The legionary BGs are at the tops of the U. The medium foot BGs are at the bottom of the U. The intention is that the legionaries will defeat the opposing army’s flanks. They will then turn and attack BGs that are in the centre of the opposing army, which are facing the medium foot. In other words, the LRRA will envelop the flanks of the opposing army with its legionaries.
The advantages of this formation are it reinforces the LRRA’s flanks and puts the opposing army in a dilemma. Does it split the BGs in the centre to deal with legionaries on flanks? However, if it does this the LRRA’s medium foot will be able to attack them in the flank and/or while they are maneuvering to attack the legionaries.
The disadvantages of this formation is that the legionaries BGs on each flank could be defeated in detail, because they are unable to support one another, or the medium foot in the centre could be defeated before the pincers containing the legionaries can close. This formation worked for Scipio because in both battles he deceived his opponents about this deployment.
A variation on this formation is to place the Roman cavalry in the centre in skirmish formation.
Part Six: How armies that pose particular challenges can be dealt with
Knight armies
The light foot should attempt to disrupt the knights. If the opposing army does not have light horse, or they can be chased away, the LRRA light horse should contribute to the light foot’s shooting by shooting into the knights’ flanks.
The BG of elephants should be placed where knights are expected to attack, so it can disrupt the knights.
If possible, use the cavalry to pin the knights so the legionaries can attack the knights’ flanks.
It is critical to have Roman generals in the front rank of the legionaries when the knights charge the legionaries.
Light horse armies
Line is usually the best formation when dealing with a light horse army, as legionaries can withstand light horses shooting. In a two base deep line a maximum of 12 bases of light horse can shoot at a four base BG of legionaries. On average the light horse will inflict to two hits. The maximum of number of hits they can inflict is six. A maximum of 16 bases of light horse can shoot at a BG of four bases of legionaries if it is in a one base deep formation. The light horse will inflict 2.6 hits on average and can inflict a maximum of eight hits.
Taking into the consideration that superior legionaries re-roll 1s when they are testing for cohesion and that BGs of legionaries that are shoot are likely to have generals with them, which will give them a +2 modifier for their cohesion test, it is very unlikely that superior legionaries will be disrupted by the shooting from light horse, as long as the legionaries in a solid line. They will suffer causalities though.
Consequently, when faced by light horse the LRRA should deploy a line of legionaries, even if the BGs of legionaries are only one base deep, and constantly push the light horse backwards. The LRRA’s light horse can also be paired with BGs of legionaries, to make skirmishing a risky proposition for the opposing army’s light horse.
The elephant BG should be placed behind the legionaries to act as a reserve, particularly behind BGs of legionaries that are in a line only one base deep, because it is vulnerable to shooting.
The cavalry and medium foot can be used to extend the battle line if necessary, cavalry should be skirmish formation if it is doing this, with light foot in front of them to screen them from light horses shooting. If the opposing army’s light horse charge the light foot the light can evade through cavalry if it is charged by light horse. Otherwise, they should be deployed behind the legionaries to act as a reserve.
Light horse acting on its own doesn’t pose threat a LRRA. Light horse and heavy troop types, such as cataphracts, working together does pose a threat to a LRRA. The light horse forces the LRRA to spread out, to prevent the light horse enveloping its flanks. The heavy troops force the LRRA to bunch up, to avoid having its BGs overrun. The LRRA can counter this by: using terrain to shorten the battlefield, refusing a flank, having a reserve.
Medium foot and the BG of elephants are suited to the role of a reserve. However, cavarly can also be used. Thureophoroi are particularly suited to this role, because they are drilled, which makes them very maneuverable. It will usually take the opposing army a couple of turns to position its heavy troops to attack the legionaries. This should be sufficient time for legionaries contract so they are two bases deep and for the BGs that are in the reserve to fill in the gaps.
Pike armies
I recommend line formation against pike armies. Light foot and light horse should attempt to disrupt the pikes with shooting before the pikes and legionaries charge one another. Make the legionaries' battle line as long as possible, while still maintaining a two base deep formation. The LRRA’s goal is to strip away the pikes’ support before the legionaries engage the pike, so the legionaries can get overlaps.
It is critical to have the Roman generals in the front ranks of the legionaries when the impact combat between the pikes and legionaries occurs.
Armies that containing Armoured Offensive Spearmen
This is a very tough match up for legionaries, because unlikely that the legionaries will get overlaps, because armoured offensive spear cost 13 points per base compared to 14 points per bases for legionaries. Legionaries do have two advantages over armoured offensive spearmen that they should attempt to exploit.
First, armoured offensive spearman rapidly lose POAs if they are disrupted or suffer casualties, because of the loss POAs conferred for having multiple ranks. Consequently, a LRRA facing an opposing army containing armoured offensive spearman wants force the opposing army to extend out the line of spearman as much as possible, by threatening their flanks. If opposing army refuses to expand out the spearman, the LRRA should attempt to strip away BGs protecting the spearmans’ flanks before engaging the spearman.
Second, spearman performs worse in rough and uneven terrain than legionaries. Consequently, legionaries should take advantage of rough and uneven terrain as much as possible.
Obviously, the LRRA’s light foot and light horse should attempt to disrupt the spearmen with shooting before they and the legionaries engage in combat.
It is critical to have the Roman generals in the front ranks of the legionaries when the impact combat between the armoured offensive spearmen and the legionaries occurs.
Medium foot armies
A LRRA shouldn’t attempt to root out a medium foot army in rough terrain and legionaries shouldn’t go between pieces rough terrain when facing a medium foot army, unless there is a very large gap between them. It is likely that a battle with medium foot will result in a stand off, with the legionaries refusing to go into rough terrain and the medium foot refusing to come out of it.