Temptation has been strong (once again) and, after playing around the demo for several days, I have just ordered it. The 300 + pages manual is oh so sexy...
Pros
1.) lots of choices: ages, nations, lots of different units (+1500 or so they say...I know, I know, they're only statistics, but it is cool to command some hydras or even hastatii), magic schools, civ bonus tweaking via your god
2.) WEGO turns. I first didn't like those turns (or I liked "IGOUGO" more), but since I played Birth Of America (see my review) I have seen the light, WEGO is great too
3.) Fantasy setting...it is weird: no elves, no dwarves...but I like it...and it's moddable (ah, the middle earth again...)
4.) You don't have to play one hour long battles, I haven't got the "Oh, another peasant army to fight" feeling I got from Rome Total War (MTW 2 seems to follow this path: lots and lots of useless, long, disrupting battles and poor campaign map). Spartan had those short, great battles too.
5.) Linux native: call me a nerd
6.)"Just onemore turn" ole feeling
7.) 300+ pages PRINTED manual!
8.) Great fantasy/medieval music!
Cons
1.) Expensive as hell. Ships from USA (Ok, European point of view here)
2.) Dom 3 graphics make Iain-designed Warhammer game look like Far Cry.
3.) Interface is a little tricky at first.
4.) No campaign (I loved Age Of Wonders 2: Shadow Wars campaign and I was expecting something like this): only random maps and scenarios.
5.) People say it's Dominions 2.5 instead, but I don't have Dominions II and it is out of print, so...
I haven't tested the AI fully, but I'm usually a clumsy gamer/strategist, so bad AI won't spoil the game too much for me. It supports PBEM and LAN, anyway.
It reminds me a lot of Age Of Wonders 2: SM, Lords Of The Realm II and all those games.