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Direction of rout

Posted: Thu Feb 25, 2010 4:42 pm
by titanu
In a game the other week we had a unit which was fighting to its front and flank. It routed but so did the unit which was in contact with it, to its flank.
The question is does it rout directly back away from the enemy unit persuing it or at a 45 degree angle away from both units in contact even though one will not be chasing it and indeed itself routing. P100 says you bisect the angle of troops 'in combat with it'. So it is a question if troops themselves routing are in combat.
The other player was the mighty Mr. Hamiltion whose opinion was 45 degrees.
I supose that a similar question would occur if only two units were fighting only each other and both rout, perhaps due to dead generals. If they are at an angle to the long table edge do they go away from each other or towards the long table egde.

Posted: Thu Feb 25, 2010 4:57 pm
by grahambriggs
I would say 45 degrees. They were fighting both, so will want to get away from both.

front and rear

Posted: Fri Feb 26, 2010 6:18 am
by madmike111
What happens if a unit is fighting to its front and rear and routes? Does it run to one of its side's?

Re: front and rear

Posted: Fri Feb 26, 2010 7:24 am
by philqw78
madmike111 wrote:What happens if a unit is fighting to its front and rear and routes? Does it run to one of its side's?
If it has room to turn 90 yes. Most cannot so are destroyed on the spot. The remainder do not normally get very far.

Posted: Fri Feb 26, 2010 6:52 pm
by deadtorius
last question OP. If both units rout, although I am not sure how it would happen, they would rout away from each other. Routers move directly away from the enemy that broke them since it is one on one they both move directly away from each other

Posted: Fri Feb 26, 2010 7:42 pm
by peterrjohnston
deadtorius wrote:last question OP. If both units rout, although I am not sure how it would happen, they would rout away from each other. Routers move directly away from the enemy that broke them since it is one on one they both move directly away from each other
The rules say initial move of routers is directly away from enemy in close combat with it, irrespective if whether or not the enemy are also broken, so yes, they would rout away from each other.

This could happen if the winning BG broke on testing for a commander lost, friends rout, or autobreak as a result of a combat death roll. Indeed, it could be drawn combat and both rout on the CMT for one of these reasons.