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FOG - Chariot War merge

Posted: Mon Feb 22, 2010 5:57 pm
by lpgamble
modularly rate each type and characteristic in resources and money. Making the resource route a bit cheaper to spark resource wars

Upkeep in food, distance from homeland deminishes the amounts that make it to the army.

Allies have a chance of providing an allied contingent if your on the move. Resource/Money or Province for providing aid to someone else.


or something like Total War-rome using FOG for combat.

Posted: Tue Feb 23, 2010 12:31 pm
by IainMcNeil
I'm not sure what this is about :)?

Posted: Tue Feb 23, 2010 12:39 pm
by Morbio
I thought it was just me that was clueless :lol:

Posted: Tue Feb 23, 2010 2:15 pm
by lpgamble
Just thinking you have some campaign games and if they used FOG for combat resolution it would make for a good game.

Posted: Fri Mar 05, 2010 1:03 pm
by Xiccarph
Using something like Cariot Wars as the background for a campaign and to handle the resources/diplomacy/etc and using FOG as an alternate means of handling the battles would be interesting, but CW would need major tweaks for that, and likely sieges/blockade effects would likely be excluded as they are now. CW is one of my favorites, picked it up 5 years or so ago and still play it. I would love to see it updated and re-released.