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Interpenetrations

Posted: Thu Feb 18, 2010 1:07 pm
by jamespcrowley
I've recently had an instance where a BG of routing light skirmishers went through 2 BGs of Heavy foot and disrupted both. I can't recall having seen this before. In the same game, evading LF went through MF but with no effect.

This is what Help offers:
In various circumstances, battle groups may be forced to burst through other battle groups that they cannot normally interpenetrate. This is not voluntary and can cause difficulties. Where a battle group can normally interpenetrate friends there is no penalty, otherwise:

A battle group burst through by friendly shock troops drops one cohesion level.
A battle group burst through by friendly evading troops drops one cohesion level.
A battle group burst through by friendly routing troops drops one cohesion level.


I assume "various circumstances" relates to routs and evasions but what does "normally interpenetrate mean? Why were the MF not affected but the HF were?

Posted: Thu Feb 18, 2010 1:17 pm
by IainMcNeil
Can you check the skirmishers are correctly set as such and are not one of the Medium Foot mascarading as Light foot units?

Posted: Thu Feb 18, 2010 1:48 pm
by jamespcrowley
This happened in the last, my Brigante , turn in a MP of 'Agricola Moves North' against pantherboy.

I have not yet had a return file so cannot look at that actual game but looking through the game vs AI, it seems that all the lights are correctly identified - assuming that scrolling through them and checking the bottom left -hand info box is sufficient.

Posted: Thu Feb 18, 2010 5:09 pm
by pantherboy
It was the roman MF bows that routed through two other units. Agricola doesn't have any lights for the romans.

Posted: Thu Feb 18, 2010 5:39 pm
by jamespcrowley
Ha, my mistake. Got my sides mixed up completely. Must be old age; that's my excuse anyway.