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TCP/IP turn end lockup

Posted: Mon Feb 08, 2010 5:23 pm
by dave123
Playing TCIP/IP. when axis ends first turn, we just get an hourglass and game freezes. can anyone help with this?
thanx
dave

Posted: Wed Mar 03, 2010 12:29 pm
by Alexandr
.That of players who is a server and plays for Germans must check up the IP.

Posted: Thu Mar 04, 2010 8:45 pm
by dave123
Alexandr wrote:.That of players who is a server and plays for Germans must check up the IP.
Thank you for your reply. I really don't understand your response, and i would reallylike to get this to work. Could you be more specific, or give me a link to show me how do do this?
thanx
dave

Posted: Fri Mar 05, 2010 1:00 pm
by Alexandr
1 possible reason - different tuning of game
2 possible reason - check up the "ping" ( possibly speed of reaction of connection bad)

Posted: Fri Mar 05, 2010 1:16 pm
by thommo
if u try the GS mod thats not works in tcp/ip
vannila should works well

Posted: Fri Mar 05, 2010 11:23 pm
by dave123
thommo wrote:if u try the GS mod thats not works in tcp/ip
vannila should works well
are you saying tcp/ip does not work in GS?

Posted: Sun Mar 07, 2010 11:28 am
by thommo
i do