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Why all multiplayer game are password protected ?
Posted: Sun Jan 31, 2010 9:56 pm
by papajack
Just visit the multilayer , my very first and found out that all games challenge are password protected ? No open public fights available ?? or I am I missing something ?
Anyway I am newbie to this game and ancient battles , be gentle on me

Posted: Sun Jan 31, 2010 10:10 pm
by Brigz
Post your own challenge. You will be surprised at how fast you will have an opponent.

Posted: Sun Jan 31, 2010 10:17 pm
by arsan
Yes, open challenges appear daily but are accepted very fast, so usually you don't see many on the offering.
But make one and you will probably have a rival in an hour!
Several of the password protected ones seems to be old, and probably forgotten about challenges...
I'm playing my first two PBEM games right now and discovering that the tactics i used against the AI are not so good anymore!!
Cheers
Posted: Sun Jan 31, 2010 11:52 pm
by papajack
Posted: Tue Feb 09, 2010 3:39 pm
by spelk
FoG isn't so much a unit vs unit game, its more about using combinations of units to force the opponent into an unfavourable position he HAS to fight, and ultimately lose. I like you, stumbled in my first few games, because I approached it as any other hex based unit vs unit Panzer General style game. Once you get to grips with the cohesion concept, and learn the bitter lesson that as your troops break the enemy and force them to rout, they may themselves run into battle into an unfavourable position, it becomes a game of laying troop "traps" and pitfalls that when combat begins will ultimately push your enemy into matchups with units that have an advantage over them.
Running headlong into an attack position, without surveying the surrounding troops, their cohesion, protection and offensive/defensive bonuses is how you ultimately lose a game of FoG. You can turn on the information windows that give you the behind the scenes numbers that help you make informed decisions about where to move for a more favourable outcome. One off hits are a bad idea in FoG, you need to plan a movement ahead, and make sure your units can perform it without losing their protective formation.
Anyway, just a few generalised tips to a beginner, from a beginner.
Posted: Wed Feb 10, 2010 6:56 am
by papajack
Well said my friend and that are the few main cause of me lossing so many battles ..
@spelk - I have posted your advice in the Beginner Guide thread
viewtopic.php?p=126855#126855