Question about (future)lines of sight
Posted: Sat Jan 16, 2010 7:22 pm
I noticed that in Fog 1.03 works without lines of sight, terrain (trees, elevations,..) : the engine of game does not block fire of missiles weapons. It seems curious and not very realistic.
Will Rise of Rome" introduce complete "lines of sight "( not see and not fire trhough terrain) or just minimal lines of sight" (Not see through terrain, but allowed fire through terrains, againts unit that are wiewed by other allied units).
I think that "complete line" of sight would be great (i.e : for artillery in "Rise of Rome").
Sorry for very poor english, I use automatic translator.
Will Rise of Rome" introduce complete "lines of sight "( not see and not fire trhough terrain) or just minimal lines of sight" (Not see through terrain, but allowed fire through terrains, againts unit that are wiewed by other allied units).
I think that "complete line" of sight would be great (i.e : for artillery in "Rise of Rome").
Sorry for very poor english, I use automatic translator.