Camps
Posted: Fri Jan 01, 2010 2:10 pm
Just for information and cross posting from a question on the main forum with apologies to the many who are, I am sure, way ahead of me - here is a tip just in case
To put an added pressure/tactical concern in custom scenarios I have used the carts image edited to become unit = baggage to represent camps.
As baggage they have no movement capability.
It makes for an interesting effect artificially increasing the army score that must be reached for each unit in the 'camp' but giving vulnerable units - easily broken if enemy troops get in amongst them.
To put an added pressure/tactical concern in custom scenarios I have used the carts image edited to become unit = baggage to represent camps.
As baggage they have no movement capability.
It makes for an interesting effect artificially increasing the army score that must be reached for each unit in the 'camp' but giving vulnerable units - easily broken if enemy troops get in amongst them.